Ralif Redhammer
Legend
One thing that should be mentioned is that when lightning bolt and fireball were first created, dungeons were the main adventuring environment. If you got into a fight in a corridor or bottlenecked at a door, lightning bolt was going to be very, very useful. With dungeons being less prominent now, you get more scattershot groupings of foes, thus making fireball more useful.
Edited to Add: In 1e, interestingly both risk damaging treasure and will set things on fire. And both run the risk of backfiring - a lightning bolt that doesn't reach its full distance rebounds towards the caster, whereas a fireball fills an area by volume.
Edited to Add: In 1e, interestingly both risk damaging treasure and will set things on fire. And both run the risk of backfiring - a lightning bolt that doesn't reach its full distance rebounds towards the caster, whereas a fireball fills an area by volume.
If your DM likes dungeons with long corridors and lots of low level monsters as opposed to big rooms and a couple beefy monsters, you'll have different experiences.
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