D&D 5E How do you feel about games without Feats and Multiclassing?

How do you feel about games without Feats and Multiclassing?

  • I'll only play WITH Feats and Multiclassing.

    Votes: 28 24.1%
  • I'll only play WITHOUT Feats and Multiclassing.

    Votes: 10 8.6%
  • I'll play either way.

    Votes: 63 54.3%
  • It's complicated.

    Votes: 30 25.9%
  • Cake.

    Votes: 10 8.6%

I'm just plain not interesting in a plain old +NUMBERS stuff either. At least have it +NUMBERS WHEN YOU DO SOMETHING INTERESTING... like the lowest grade of feats.

You just gave me an idea; convert every single feat into a Half Feat (reducing the power of feats that are not already).

That way every feat gives a +1 and something.
 

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You just gave me an idea; convert every single feat into a Half Feat (reducing the power of feats that are not already).

That way every feat gives a +1 and something.

I'd just go back to fewer feats and score boosts being core but separate from feats like in 3e.

That would require feats to have a balance pass or three, and I think it is far easier for them to just throw up their hands and say they're optional.
 

I'd just go back to fewer feats and score boosts being core but separate from feats like in 3e.

That would require feats to have a balance pass or three, and I think it is far easier for them to just throw up their hands and say they're optional.

I'd be reluctant to hand out both (feats and ASI).

Having every feat being a half feat, has the added benefit of Wizards (for example) having to select Feats like Linguist, or Int half feats to get their Int to 20 (picking up extra languages, or skills etc as they do so).

As your stats grow (via Feat selection), you gain abilities linked to that stat, while also delaying the time between reaching your 20 ability cap.
 

I'd be reluctant to hand out both (feats and ASI).

Having every feat being a half feat, has the added benefit of Wizards (for example) having to select Feats like Linguist, or Int half feats to get their Int to 20 (picking up extra languages, or skills etc as they do so).

As your stats grow (via Feat selection), you gain abilities linked to that stat, while also delaying the time between reaching your 20 ability cap.
Actually, that’s a good point, you could shoehorn some feats into certain stats and address stat balance (star and int being generally weak, tying them to feats people like, etc).
 

A 20 str need not mean weightlifter muscles; there isn't anything in the rules that dictate body shape or muscle tone.
Yeah we have no reference, it isn't as if it wasn't way stronger than the strongest human alive (Being over three standard deviations above average, which is like the 99th percentile of the one percenters in the 99th percentile. Sure that is a waifish oaf...)
 

Max deadlift for somebody with 20 STR is 600 lbs. That's not even close to freak of nature territory. Here's an NFL player doing a 660 lb deadlift:


The world record for snatch (going from ground to overhead) is 484 lbs, so if 20 STR "lifting" 600 lbs means that, sure, you're a superhero.
 
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Max deadlift for somebody with 20 STR is 600 lbs. That's not even close to freak of nature territory. Here's an NFL player doing a 660 lb deadlift:

Yep. Real, living people can do more impressive things than 20 str is modeled in 5e.
 

Same thing for a high Constitution score. According to the rules, a human can hold their breath underwater for a number of minutes equal to 1 + their Constitution modifier. So a person with 20 Con would be able to hold their breath underwater for 6 minutes. Nice.

Well.

Tom Cruise trained extensively to hold his breath for six and a half minutes for the movie "Mission: Impossible - Rogue Nation", and Kate Winslet held her breath for over 7 minutes for shooting underwater scenes for "Avatar 2." And the world record is 22 minutes, set by Dane Stig Severinsen. (That's a Constitution score of 54!)
 


I should add that I rather like the idea of the 3rd edition Fighter, if not the execution. Being able to plug in a new widget every level to become and increasingly proficient warrior would be great if it weren't for the core chassis starting out weak, and the entire class eventually paling in comparison to a Cleric who's stacked a couple buffs on himself. But I think it would have been neat if 5e had made feats purely a Fighter thing, and not even bothered with subclasses.
 

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