D&D 5E Martials v Casters...I still don't *get* it.

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No game can be everything to everyone. No game can cater to every possible option every potential player could desire. There will always be compromises made in game designs.

It's fine for you to want things you don't have, but at some point you also just have to accept that you can't get everything you want.
Or maybe people can stop trying to deny a sizable amount of other players a reasonable request? We actually had a decent class in playtest, then the grognard brigade decided to focus on "realism" to deny it, as if D&D has ever not sucked at simulation.
 

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Oofta

Legend
Or maybe people can stop trying to deny a sizable amount of other players a reasonable request? We actually had a decent class in playtest, then the grognard brigade decided to focus on "realism" to deny it, as if D&D has ever not sucked at simulation.
Or ... maybe they just paid attention to polls and decided "hey, the majority of people like X over Y so we'll go with X". Heaven forbid a company actually listens to feedback and goes with the most popular option. If you try to please everyone you often end up pleasing no one.

But sure. Just slap a derogatory label on everyone who disagrees with you. 🤷‍♂️

Have a good one.
 

Mind of tempest

(he/him)advocate for 5e psionics
Or ... maybe they just paid attention to polls and decided "hey, the majority of people like X over Y so we'll go with X". Heaven forbid a company actually listens to feedback and goes with the most popular option. If you try to please everyone you often end up pleasing no one.

But sure. Just slap a derogatory label on everyone who disagrees with you. 🤷‍♂️

Have a good one.
given 5e goal of going back to basics, it would be logical for them to not have fixed martials
plus people who want more complex martial are noted to like 4e and after the backlash, they would be likely to have a nuanced look at it.
 

Ohhh, a hack and slash game with no political maneuvering, intrigue or downtime! All dungeon crawl, all the time! I'll let my 12 year old self know.

You're a fun person to know arent you?

How are Wizards better in 'political maneuvering and intrigue'? Surely that's the Rogues game?

Obviously next time I create a quick adventure, it'll be a grand sweeping campaign of political intrigue, involving multiple factions and a plotline that would make JRR Martin blush.

Again, the other thread is proving people like you totally wrong. In a standard 6 encounter/ 2 short rest adventuring day, 'casters' do not dominate.
 



tetrasodium

Legend
Supporter
Epic
"Hail Mary"??? The titular D&D monster (the second D in "D&D")..has wings, which it uses...to fly. Strangely, I have seen no rules which restrict them from flying away from convenient cliff faces, trees, and very tall buildings. They are not unique in possessing this ability.

With regard to travel. If the caster has abilities which allow them to teleport, it is just better than horses or carriages or whatever near 100% of the times it is used. If the party chooses to use the methods you've listed, it is because there is zero sense of urgency or value for downtime; it is an indulgence. It's like the people who take trains across the US. Like..it works, but it doesn't really make sense unless what you're after is the journey itself.
You've changed from a challenge that needs to be overcome to a combat where you can attack it with a ranged weapon. Run into s cave where it can't fly. Run into the forest where the tree cover forces it to sod off or land. I believe it was tcoe that also included improved rules for climbing onto big monsters like thstm. If your picking s fight with a dragon in an empty field that's a sign of something yes... but it's not something on the character sheets.


You badly need to look up the teleport spell and take note of the mishap/off target chances for this quantum white room of needing to travel faster.. I've never seen rules for mounts that include becoming one with a wall or suddenly falling from a great height . Tge spell simply does not work like you suggest it does in order for it to be a replacement for horses and such.
 

Shadowedeyes

Adventurer
Yah, Bards are definitely the social kings. Rogues can be probably be about equal if they focus on it, but they have to balance it with Dex if they want to be effective in combat. Sorcerers and Paladins pretty much round out classes that can excel at it. Warlocks, being charisma based, can be up there as well.
 

Asisreo

Patron Badass
Or maybe people can stop trying to deny a sizable amount of other players a reasonable request? We actually had a decent class in playtest, then the grognard brigade decided to focus on "realism" to deny it, as if D&D has ever not sucked at simulation.
I'm not denying anyone anything. I can't make these types of decision anyways. All I can do is probe deeper and get to the root cause.

I first want to see if its a vocal minority or a silent majority. If its the former, it just...might not be worth WoTC's resources and time may be better spent buffing out more widespread game flaws. If its the latter, we can still ask questions and probe deeper.

It may seem like my mind hasn't been changed but it actually has throughout this thread. The perception of certain classes and playstyles have been introduced that I really hadn't taken into consideration. Even still, I want to be thorough.
 

Mind of tempest

(he/him)advocate for 5e psionics
You've changed from a challenge that needs to be overcome to a combat where you can attack it with a ranged weapon. Run into s cave where it can't fly. Run into the forest where the tree cover forces it to sod off or land. I believe it was tcoe that also included improved rules for climbing onto big monsters like thstm. If your picking s fight with a dragon in an empty field that's a sign of something yes... but it's not something on the character sheets.


You badly need to look up the teleport spell and take note of the mishap/off target chances for this quantum white room of needing to travel faster.. I've never seen rules for mounts that include becoming one with a wall or suddenly falling from a great height . Tge spell simply does not work like you suggest it does in order for it to be a replacement for horses and such.
it can flatten the Forrest or just suffocate you in the cave, honestly, you want to fight it in a mountainous area with lots of bolt holes.
 

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