D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

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It's straight from this site: You can find it in the news on Enworld: Humans, Fighters, and Life Domain Most Popular On D&D Beyond

So, yes, it's backed up with a pretty solid source.

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Finally. Thank you.

Now, note, you still did the same thing as before, where you downplay the stats that are supposedly so damning. If we combine the halfling numbers, we get 4.8, unless my eyesight is very bad.

Which rounds to 5, not 4.

Why do you insist on rounding incorrectly? Why do you always turn to hyperbole? It does not strengthen your argument. It weakens it.

That out of the way, a variance of 1% from survey to survey isn’t a particularly big deal, so sure, we can go with 5%. Halflings are still in the top 10. 🤷‍♂️

Obviously Stout is less popular than Lightfoot, but even it is played more than the majority of races, and Lightfoot is played more than all but 8 of the other races.

Like, leave out human as an outlier, and the distribution isn’t even especially uneven!

edit: 4.7%, not 4.8%.
 
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But, the races distribution is basically the top 5 and then everyone else.
That would be true if and only if that top 5 were immutable and half-orcs didn't make it into the top 5 in 2020, pushing out elves. Clearly it's not "the top 5 and then everyone else" when the second lowest ranked PHB race in 2017 makes it into the top 5 in 2020 and two of the races in the top 5 in 2017 (dwarves and elves) don't make it in in 2020.
That says to me that the "everyone else" needs some work because it's certainly not very appealing to players. It's not 1974 anymore. There's no reason we have to have our "base races" modeled after Lord of the Rings. If any race isn't really making the cut, then, well, it's time to try something else.
There's "a race" and there's "masses of races". I have never suggested that changing races one by one was always terrible. I'm simply saying that you want to use a scalpel not a chainsaw and halflings are not the race most likely to be cut.
I mean, @Neonchameleon talked about how there aren't other races nipping at the heels. I disagree. Even by that table, Aaracockra and Aasimar both look to have a decent shot.
You missed Genasi. Who would be a better example.

But the simple fact is that none of those races are nipping at the heels of halflings. 2.9% isn't nipping at the heels of 4.7% They wouldn't even be doing so if they were more popular than halflings because they are not in any reasonable way like halflings. If we replace halflings and gnomes with aasimar and genasi the game becomes smaller because although genasi and aasimar cover some concepts better than existing races they are strongly overlapping with high elves and tieflings. Meanwhile you are proposing cutting out halflings and gnomes at the same time.

If it's decided that subraces are a mistake then putting genasi or even aasimar into the PHB as high elves makes 100% sense. It's what 4e did with Eladrin after all.
A flying race in the PHB would be outstanding.
A flying race in the PHB would certainly stand out - in making entire adventures irrelevant, in encouraging splitting the party (because some can fly and others can't) and in making it harder for DMs and especially new ones. Especially at level 1. Even Tasha's only hands it out fairly widely at level 6.

Free access to flying does not belong in the PHB at level 1. And if it doesn't belong there either you need to make the flying races only glide at low levels (which adds complexity so doesn't belong in the PHB) or you need it in supplemental material.

That said I'd be fine with a feat for giving dragonborn, aaracokra, and even aasimar functional wings.
But, again, since halflings are down at the bottom of the barrel, and always have been, right from the word go back in 1974, maybe, just maybe it might be time to give something else a try?
All the evidence presented says that halflings are not at the bottom of the barrel. They're ahead of gnomes and as far as I'm aware always have been.
The only reason we're having this discussion at all is the Gnome Effect. Removing halflings might impact up to 25% of tables, so, that's a large enough number that we have to keep them in, even though they are basically just dead weight. Exactly the same conversations we had in 4e when they pulled gnomes.
And of course they reversed that.

But that was a single cut at the bottom. You're suggesting going in with a flamethrower and burning multiple races in one fell swoop. If removing just one PHB race had that effect, and the least popular PHB race at that, what on earth do you think removing several will do?
 


But, again, since halflings are down at the bottom of the barrel, and always have been, right from the word go back in 1974
Provide proof of this very bold claim. Especially since “lower end of the top 10 of around 100” is pretty far from “bottom of the barrel”.
At 5.9%, that means a typical group (which is 5 players, not 6 as @doctorbadwolf tries to claim) will have a halfling in the group 1 group in 4.
I never made such a claim, bud.

And 1 in 4 is a huge number of groups.
 

honestly, I want them to remove the halfling to see what the argument for their return would be as I am betting pure tradition not any substance, now good substance would be nice as then we would know what matters to people about them.
Because there's no other race quite like them.

You might not like what they are or what niche they fill, but that's your opinion.
 

I guess that's my issue. If race is just largely flavor, then why are we seeing such a heavy weighting on certain races? Why are dragonborn so much more popular than, well, halflings? :D ((I'm making an example, not picking a fight)) If racial choices are just flavor, then shouldn't the choices be relatively equal then? Even if we put humans to one side, there is still a pretty heavy skewing of the played races towards certain options. Wouldn't it be better for the game if those options were fairly equally popular?
Dragons are cool. Lots of people would like to play a dragon. They can't, so they play the next best thing (plus, lore-wise, dragonborn are basically scaly dwarfs who lack all the boring bits that dwarfs have). Ditto for tieflings and fiends, plus, if you don't go strictly by the Asmodeus thing, they have that edgy between-two-worlds thing without being half-elves or half-orcs, each of which has a rather distinct flavor and is nudged by the game in certain directions.

Halflings are deliberately uncool as a people, but that just means that individual halfling PCs stand out more.

The thing is, though, it's very hard to play a member of another species without (a) resorting to stereotypes or (b) looking like you're engaging in some sort of weird fetish (even if you're not), especially if you're playing an anthro race and talk about your tail a lot or try to sniff people. Or (c) annoying players who don't care about those details and just want to get on with it.
 



“Nothing at all” is a bit hyperbolic, though.

i mean, we’ve had a variety of tweaks pop up- Fremen style, cannibalistic style and blood-sacrificing style cultures have been discussed just by me.*

And I’m not alone in making suggestions, AFAIK. (”Better” is, of course, subjective.)

Sure, at least one of those was somewhat in jest, but that doesn’t mean they’re not useful for at least a story arc involving a small subset of halflings.



* I don’t remember mentioning it in THIS thread, but I had a reskinned Halfling homebrew race of anthro snapping turtles who were the setting’s river masters- interacting with others mostly as traders, fishermen, ferrymen, riverboat gamblers, taverners, etc.
 
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Obviously Stout is less popular than Lightfoot
As a halfling fan, the Stout is all flavor and tiny mechanics. Frankly the slightest boost to a couple rare saves isn't doing them a favor.

Stout - boost to poison defenses
Lightfoot - easiest stealth in game
Ghostwise - telepathy to anyone within 30'
Lotusden - awesome nature spells making them more forests gnomes than forest gnomes

The "Stout Resilience" needs a boost to be on par with the other halflings, even ignoring the much more powerful Lotusden.
 

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