D&D General Dumb Reasons To Get Booted From a Group.

Damn you Flamestrike! I can't get this image of the count counting the werewolves' body count and his mad laughter on the 10th one with the Blade techno music in the background off of my mind...

10! 10 werewolves! Hahahahahahahah!
And the Blade techno music....

10! 10 werewolves!!!!!

I'll need a psychiatrist for sure now.
I am doomed...
 

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Damn you Flamestrike! I can't get this image of the count counting the werewolves' body count and his mad laughter on the 10th one with the Blade techno music in the background off of my mind...

10! 10 werewolves! Hahahahahahahah!
And the Blade techno music....

10! 10 werewolves!!!!!

I'll need a psychiatrist for sure now.
I am doomed...
It was basically this:


With this song:

 

Dannyalcatraz

Schmoderator
Staff member
Supporter
The thing I- as an adult fan of horror stories- always liked about The Count is that the counting thing actually goes back to some of the lore.

In some cultures, leaving a trail of rice (as I recall) was a ward against vampire attack. A vampire hunting you would be mystically compelled to count all the grains before attacking. Theoretically, this should buy you enough time to make it to safety.

This was even immortalized in a modern, B-list vampire movie (the name of which I cannot recall). The heroes had captured a powerful vampire, and had him bound in a large lab of sorts to study him. They pointed out that, in the event he broke free, the big red panic button on the wall would open dozens of huge burlap bags of rice for him to count.

Inevitably, the vampire DOES get loose, and one of the characters slams the button. The torrent of falling rice is captured in high-focus, well lit slo-mo. As the heroes scramble towards the door in a near panic, the vampire looks around, then sneers at them, saying (paraphrasing) :

”12, 067, 391, 782, 623 grains of rice.”

…and the slaughter commences.
 


EzekielRaiden

Follower of the Way
I've seen the inverse of this: a player tempted to "boot" themselves from a group over merely finding out that the DM is a devout Catholic during a one-off session held in person at his house. It really wasn't pretty, and it ended up demonstrating some shockingly hostile views from the OP toward Christianity in general and Catholicism specifically (enough that the thread got locked).
 

Shiroiken

Legend
I got booted out of a game of Vampire because I knew the rule better than the current story teller... 3 weeks later, that group came to me and asked me to be their story teller. Just said nope, I already had a group of neonates on the go. Irony is a b*tch sometimes.
I had a similar situation, but it was at a convention. I regularly ran the RPG in question (Legend of the Five Rings), so I had a lot of knowledge about the rules and the setting. The other players were newbs, so they quickly decided I was the party's leader, which was important for status situations. While scouting our lord's lands, we saw an invading army. I instructed the group to return to our lord's castle, while I distracted them. The GM was incredulous "you're going to attack?!?" I explained that I'm a samurai, and to die for my lord is the greatest honor.

Things devolved from there. It wasn't long after that the players asked me to take over the game, infuriating the GM. He would have booted me, but convention rules prevented him from doing so. It quickly became apparent that the GM wrote a very linear story arc that we simply sat through. The end was done in such a way that the players had no chance of guessing the solution, and required ex machina to finish the adventure. The players and I had a good time though, mostly because of how much I pissed off the GM by offering solutions not accounted for in his scripted story.
 

CleverNickName

Limit Break Dancing
I've never been booted from a gaming group. But I've booted players before.

The latest recipient of my boot was a friend-of-a-friend who wanted to join a D&D game. We were a player short, so I figured, what the heck?

Well, he turned out to be a table captain who wouldn't let other people call their own actions or make their own decisions. If someone moved to a square, he would move them to a different one and explained why. If someone cast a spell, he argued and told them to cast a different one. If they targeted a creature, he argued and told them to target a different one. When I asked the cleric to call their action, he responded instead. And so forth. Everyone was getting really frustrated, and started giving me that "where did you find this guy" look.

So after the first combat scene mercifully ended, I called a break. I took the table guy aside and told him to stop talking down to everyone and let them play however they want. "But they're doing it wrong! I'm helping!" he insisted. I don't remember exactly what I said after that, but basically I told him he could knock it off or leave, and he left.
 

Zardnaar

Legend
I've never been booted from a gaming group. But I've booted players before.

The latest recipient of my boot was a friend-of-a-friend who wanted to join a D&D game. We were a player short, so I figured, what the heck?

Well, he turned out to be a table captain who wouldn't let other people call their own actions or make their own decisions. If someone moved to a square, he would move them to a different one and explained why. If someone cast a spell, he argued and told them to cast a different one. If they targeted a creature, he argued and told them to target a different one. When I asked the cleric to call their action, he responded instead. And so forth. Everyone was getting really frustrated, and started giving me that "where did you find this guy" look.

So after the first combat scene mercifully ended, I called a break. I took the table guy aside and told him to stop talking down to everyone and let them play however they want. "But they're doing it wrong! I'm helping!" he insisted. I don't remember exactly what I said after that, but basically I told him he could knock it off or leave, and he left.
I've never been booted from a gaming group. But I've booted players before.

The latest recipient of my boot was a friend-of-a-friend who wanted to join a D&D game. We were a player short, so I figured, what the heck?

Well, he turned out to be a table captain who wouldn't let other people call their own actions or make their own decisions. If someone moved to a square, he would move them to a different one and explained why. If someone cast a spell, he argued and told them to cast a different one. If they targeted a creature, he argued and told them to target a different one. When I asked the cleric to call their action, he responded instead. And so forth. Everyone was getting really frustrated, and started giving me that "where did you find this guy" look.

So after the first combat scene mercifully ended, I called a break. I took the table guy aside and told him to stop talking down to everyone and let them play however they want. "But they're doing it wrong! I'm helping!" he insisted. I don't remember exactly what I said after that, but basically I told him he could knock it off or leave, and he left.

Fair enough.
 

The thing I- as an adult fan of horror stories- always liked about The Count is that the counting thing actually goes back to some of the lore.

In some cultures, leaving a trail of rice (as I recall) was a ward against vampire attack. A vampire hunting you would be mystically compelled to count all the grains before attacking. Theoretically, this should buy you enough time to make it to safety.

This was even immortalized in a modern, B-list vampire movie (the name of which I cannot recall). The heroes had captured a powerful vampire, and had him bound in a large lab of sorts to study him. They pointed out that, in the event he broke free, the big red panic button on the wall would open dozens of huge burlap bags of rice for him to count.

Inevitably, the vampire DOES get loose, and one of the characters slams the button. The torrent of falling rice is captured in high-focus, well lit slo-mo. As the heroes scramble towards the door in a near panic, the vampire looks around, then sneers at them, saying (paraphrasing) :

”12, 067, 391, 782, 623 grains of rice.”

…and the slaughter commences.
Wasn't it the Leprechaun horror movie? I thought it was a fey thing to count spilled things. But I maybe wrong and I am not near my computer to check it up. And I think I saw this in a Supernatural episode too and it too involved fees.
 

Dannyalcatraz

Schmoderator
Staff member
Supporter
Wasn't it the Leprechaun horror movie? I thought it was a fey thing to count spilled things. But I maybe wrong and I am not near my computer to check it up. And I think I saw this in a Supernatural episode too and it too involved fees.
Nah, not part of that franchise. I stumbled into the middle of it as part of a vampire movie marathon.

The vampiric counting thing is mentioned in the Wiki:

Depending on the story, vampires may have some or all of these characteristics:

  • They cannot go out in sunlight, so they sleep during the day.
  • They can only be killed in certain ways:
    • being beheaded
    • having a stake driven through their heart
    • or being sprayed or washed with vervain
    • being set on fire
  • They can be weakened by crosses or other religious symbols, garlic, holy water, and silver.
  • They cannot cross the ocean unless they are in a coffin surrounded by soil from their homeland.
  • If vampires click their fingers they can disappear in the blink of an eye.
  • If a bag of rice, grain, seeds or other similar substance is spilled on the ground, a vampire will have to count every grain.
  • They have no reflection in glass, mirrors, or other things.
  • Vampires have photographic memory.
  • Vampires are cold blooded, if once they touch the wound will go.
(Emphasis mine.)
 

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