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D&D 5E Unearthed Arcana: Travelers of the Multiverse

New free content from WotC - the latest 4-page Unearthed Arcana introduces six new races: astral elf, autognome, giff, hadozee, plasmoid, and thri-kreen. https://dnd.wizards.com/articles/unearthed-arcana/travelers-multiverse Looks like Spelljammer and/or Planescape is back on the menu!

New free content from WotC - the latest 4-page Unearthed Arcana introduces six new races: astral elf, autognome, giff, hadozee, plasmoid, and thri-kreen.


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Looks like Spelljammer and/or Planescape is back on the menu!
 

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doctorbadwolf

Heretic of The Seventh Circle
Flumphs say hi. So do Gnome Ceremorphs (they're specifically called out as "Any Alignment" in Rime of the Frostmaiden).
I’m not sure what point you’re trying to make, here. Which of those is a player race?
Ravinica is exactly why they no longer obscure what they are testing. Nobody could figure out what the School of Invention was going for and it blew up in their faces (heh). So lately, like with the Strixthaven UA, they have been more open about what they are testing.
Citation needed.
 

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My take: it looks to my like they are folding Star Frontiers into Spelljammer to do a largely new D&D in space setting. Whilst it's possible that things from different projects have been lumped together for the sake of obfuscation, it makes more sense to use the better known thri-kreen as the inevitable insect people.

Lets look at the mechanics:

Astral Elf: Boring.

Autognome: It's a construct, apart from it ignores the rules related to constructs. There is already precedent for treating healable constructs as humanoids, that's less cludgy than what they are doing here. I would just make them same as warforged, only small.

Giff: These really should get proficiency in firearms. It's not clear how their Damage Dealer ability interacts with the two handed weapon style or Savage Attacker feat.

Hadozee: Me thinks monkey people a bit OP. The glide ability is faster than the symic hybrid equivalent, which already allows insanely rapid movement (something like 2500 ft. in one round). And it steps all over the thief's toes.

Plasmoid: It should perhaps be spelled out that the amorphous ability does not apply to gear. It would be more interesting to give them 10 ft. tremorsense rather than darkvision. Ooze type doesn't do much.

Thri-kreen: The text for the Secondary Arms ability doesn't really address the mechanical issues that will occur in play: can I make a bonus action off-hand attack (or do a spell's s component) whist wielding a shield/2H weapon? Can I duel wield hand crossbows and load them with my secondary arms?
 
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We should remember the thri-keen with four arms can't wear most of jakets, shirts and other clothers for two-armed humanoids. Even some humanoids races shouldn't can wear hats because their heads are too different, for example tielflings with big horns.

No-core PC races would be better with the option of the racial feats.

I see the feedback is saying the PC races from "d20 Future" are wellcome in Spelljammer, and I am happy with that.

The return of Spelljammer could allow the resurecction of "old and forgotten" sci-fi franchises thanks homebred mash-up versions. And then the owners of these IPs maybe would accept some partnership deal with Hasbro to promote more those franchises. For example Disney's Threasure Planet.

Hasbro not only wants D&D multiverse to be a cash-cow, but to create a "metaverse" where all potential intercompany crossovers are possible, for example Ravenloft-Fortnite(mare) (Yes, a very wicked idea) or Spelljammer-Babylon 5(reboot), Robotix-Eberron or Planescape-Galactica(steampunk mash-up vesion).

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About the scros, the Spelljammer orcs...please, they need a new name, the current is horrible, it sounds as scrotum. Why not "skraw" or anything like this?

* If the faction war ended within Sigil, this could continue in the gatetowns and the "wildspace".
 



My take: it looks to my like they are folding Star Frontiers into Spelljammer to do a largely new D&D in space setting. Whilst it's possible that things from different projects have been lumped together for the sake of obfuscation, it makes more sense to use the better known thri-kreen as the inevitable insect people.
They folded Star Frontiers into Spelljammer 30 years ago. All the Star Frontiers references you are seeing here were present in the original Spelljammer run in the '90s...
 



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