Campbell
Relaxed Intensity
@Lyxen
I have about 15 years experience running character focused games that do not utilize any of the tools that you claim are essential. We have had what I consider as pretty compelling play. I also play in games with GMs I consider quite skilled who I am confident do not utilize any of these techniques.
Some of the best roleplaying experiences of my life have been in my best friend's Vampire and Infinity games. We regularly talk shop. Given our mutual distaste for linear storytelling I am confident he does not use any of these techniques. I trust him implicitly.
Over the years there have been a number of players who were a poor fit for my games because they wanted an experience I was not willing to provide. Stuff like spotlight balancing, not wanting to be put on the spot, etc. I have had players ask for railroads, fudging, etc. Did they not trust me?
Assuming someone is missing out because they do not share your play preferences is misguided in the extreme. I have both run and played in the sorts of games you are advocating for. I did not enjoy the experience. Plenty of players do. My lack of enjoyment of linear storytelling is not a character flaw.
I have about 15 years experience running character focused games that do not utilize any of the tools that you claim are essential. We have had what I consider as pretty compelling play. I also play in games with GMs I consider quite skilled who I am confident do not utilize any of these techniques.
Some of the best roleplaying experiences of my life have been in my best friend's Vampire and Infinity games. We regularly talk shop. Given our mutual distaste for linear storytelling I am confident he does not use any of these techniques. I trust him implicitly.
Over the years there have been a number of players who were a poor fit for my games because they wanted an experience I was not willing to provide. Stuff like spotlight balancing, not wanting to be put on the spot, etc. I have had players ask for railroads, fudging, etc. Did they not trust me?
Assuming someone is missing out because they do not share your play preferences is misguided in the extreme. I have both run and played in the sorts of games you are advocating for. I did not enjoy the experience. Plenty of players do. My lack of enjoyment of linear storytelling is not a character flaw.