Scott Christian
Hero
Yea, we had the occasional girl at our table when we were in our early teens. In college, we almost always had one girl. But one out of six or seven is low. And I am with you. Our table was anything but misogynist. But it was an interest level. Just like arcade video games used to be.Yes and no... I mean, my sister (@Gilladian) was the first person I really played with, we had to invent our own rules, because we didn't yet own any. They were pretty silly... I agree, girls were not much present in public game play, like at the club or obviously in Boy Scouts. In college we had women players, though it was clearly 'uncool' to play D&D and that seemed to discourage the ladies more than the men perhaps? I'm not sure, TBH. The people I played with were fairly cool people, it wasn't misogyny, though some of the trappings of the game may have been offputting!
Beyond that though, I've consistently had at least 50% female participation in the vast majority of games I've played in and run. If it wasn't my sister then it was a whole long list of other women who were in my circle of friends. Not that I'm disputing that this is simply one experience that doesn't really reflect the whole rest of the world. I knew of groups that were all male and didn't welcome women as well. I suppose its possible there were also the opposite, but I'd not have heard of them, lol.
I would say my last ten years mirrors yours, in the fact that we have almost 50% female, depending on the campaign. Well, more like 30%-50%, but that is still higher than it was when we were young.
