• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D 5E List of All 33 Races in Mordenkainen's Monsters of the Multiverse

Mordenkainen Presents Monsters of the Multiverse contains 33 races compiled from previous Dungeons & Dragons books. Aarackocra Assimar Bugbear Centaur Changeling Deep Gnome Duergar Eladrin Fairy Firbolg Genasi, Air Genasi, Earth Genasi, Fire Gennasi, Water Githyanki Githzerai Goblin Goliath Harengon Hobgoblin Kenku Kobold Lizardfolk Minotaur Orc Satyr Sea Elf Shadar Kai Shifter Tabaxi...

Mordenkainen Presents Monsters of the Multiverse contains 33 races compiled from previous Dungeons & Dragons books.

greg-rutkowski-monsters-of-the-multiverse-1920.jpg

  • Aarackocra
  • Assimar
  • Bugbear
  • Centaur
  • Changeling
  • Deep Gnome
  • Duergar
  • Eladrin
  • Fairy
  • Firbolg
  • Genasi, Air
  • Genasi, Earth
  • Genasi, Fire
  • Gennasi, Water
  • Githyanki
  • Githzerai
  • Goblin
  • Goliath
  • Harengon
  • Hobgoblin
  • Kenku
  • Kobold
  • Lizardfolk
  • Minotaur
  • Orc
  • Satyr
  • Sea Elf
  • Shadar Kai
  • Shifter
  • Tabaxi
  • Turtle
  • Triton
  • Yuan-ti

While reprinted, these races have all been updated to the current standard used by WotC for D&D races used in Tasha's Cauldron of Everything, including a free choice of ability score increases (increase one by 2 points and another by 1 point; or increase three by 1 point), and small races not suffering a movement speed penalty.

The video below from Nerd Immersion delves into the races in more detail.

 

log in or register to remove this ad

Maxperson

Morkus from Orkus
Are you just unwilling to come up with your own physiology?
I don't see a point. It's not like 25 feet is bad and halflings make up for it with one of the most powerful racial features. Luck.
And did you just ignore that there were lots of Small races with a 30 foot speed already? Why are your halflings slower than goblins or kobolds?
I slow them down, too.
Five extra feet per round isn't sprinting.
It's increased speed that every other humanoid race can come up with as well.
 

log in or register to remove this ad

Micah Sweet

Level Up & OSR Enthusiast
I really like those changes. Changelings from folklore were fey, so it makes sense for the race to be Fey. It also helps justify their existence in non-Eberron settings.
Almost every non-human species is fey if you go by folklore. It doesnt have to be that way in D&D, and for nearly all of its history it wasn't. Why have they decided to add Fey to so many now?
 

Tonguez

A suffusion of yellow
Are you just unwilling to come up with your own physiology?

And did you just ignore that there were lots of Small races with a 30 foot speed already? Why are your halflings slower than goblins or kobolds?
for goblins being small and quick is part of their shtick as swarming monsters, turned into a pc racial trait, it’s not a trait the halflings had, so they didn’t get it.
Kobolds are dumb so no comment And gnomes should be tiny
 

Oddly enough, while WotC has stated that this will be the case for drow in D&D going forward in an official article on their website, so far the only book they’ve been mentioned in is the latest Drizzt novel, which doesn’t really count, since WotC also recently said that the novels were no longer considered canon. I can only assume they have plans to publish info about the two new cultures in an upcoming FR product that we don’t know about yet.
That's a weird situation, isn't it? While they say the novels aren't canon, they're introducing this particular canon concept in those novels. It's really more "the novels aren't strictly canon, because we might overlook something mentioned in them and don't want to be caught in a contradiction later, but they are sort of canon in a way".
 

Levistus's_Leviathan

5e Freelancer
Almost every non-human species is fey if you go by folklore. It doesnt have to be that way in D&D, and for nearly all of its history it wasn't. Why have they decided to add Fey to so many now?
That only applies to the non-human species that originated in folklore that had Fey in it. A ton of them have no origin in folklore (Tieflings, Aasimar, Dragonborn, etc), and a lot do have origins in folklore but either come from folklore that doesn't have fey or aren't labeled as fey in the folklore (Tolkien-style Dwarves are inspired by Norse Dwarves, and while there are fey-dwarves in lots of folklore, they're not fey in Norse Mythology).

So, no, the first claim is just plain false.

And Changelings being Fey isn't even some obscure part of folklore, either. "Fairies kidnapped my baby and replaced it with a changeling" is a pretty big part of the folklore that many fey creatures come from. It's a pretty important root in the origin of Changelings, and isn't on the same level as "Oh, everything that is magic we just call a 'faerie'". When people thought that there was something wrong with their child (disabilities/deformities, mainly), they literally thought that fairies had abducted them and that they had been replaced by a changeling.

That's a huge reason to have Changelings in D&D be Fey, IMO.

As for the last question . . . you'd have to ask WotC.

(Oh, and Changelings came out in D&D 3.5e, so they've only existed in D&D since 2004, which is pretty recent in the history of D&D.)
 

Micah Sweet

Level Up & OSR Enthusiast
That only applies to the non-human species that originated in folklore that had Fey in it. A ton of them have no origin in folklore (Tieflings, Aasimar, Dragonborn, etc), and a lot do have origins in folklore but either come from folklore that doesn't have fey or aren't labeled as fey in the folklore (Tolkien-style Dwarves are inspired by Norse Dwarves, and while there are fey-dwarves in lots of folklore, they're not fey in Norse Mythology).

So, no, the first claim is just plain false.

And Changelings being Fey isn't even some obscure part of folklore, either. "Fairies kidnapped my baby and replaced it with a changeling" is a pretty big part of the folklore that many fey creatures come from. It's a pretty important root in the origin of Changelings, and isn't on the same level as "Oh, everything that is magic we just call a 'faerie'". When people thought that there was something wrong with their child (disabilities/deformities, mainly), they literally thought that fairies had abducted them and that they had been replaced by a changeling.

That's a huge reason to have Changelings in D&D be Fey, IMO.

As for the last question . . . you'd have to ask WotC.

(Oh, and Changelings came out in D&D 3.5e, so they've only existed in D&D since 2004, which is pretty recent in the history of D&D.)
Ok, things that D&D invented mostly dont have a Fey origin, but most things that draw from before D&D are Fey in some sense.
 

JEB

Legend
Looks like Changelings got a couple of buffs, can now change between medium and small and are now fey.
Which may suggest that doppelgangers will also have their type changed to fey in the 2024 edition (since changelings were originally supposed to be descendants of doppelgangers).
 

To me, 5e has never been a game about high simulation. It's there in the background, because it's dnd, but things like light, rations, equipment limits, and other inconvenient things (including, arguably, character death) don't strike me as a core part of the game experience. So the fact that they've decided to handwave things like exact height/weight or standardize movement speed aren't really surprising. If anything, I'd say they are just fulfilling a design ethos that's been there from the start, namely that those kind of mundane aspects of a character should be less prominent in favor of high fantasy elements. That's not to say that type of game is everyone's cup of tea; it's not really mine to be honest. But I don't see it as being a huge change to the direction of 5e or anything like that
 

pukunui

Legend
I’m surprised they didn’t make it so lizardfolk can be medium or small as well, especially since the game has had small lizardfolk in the past.


That's a weird situation, isn't it? While they say the novels aren't canon, they're introducing this particular canon concept in those novels. It's really more "the novels aren't strictly canon, because we might overlook something mentioned in them and don't want to be caught in a contradiction later, but they are sort of canon in a way".
Agreed.
 

There were attempts in Dragon mag articles to give possible ideas for adding Warforged and Kalashtar to the Forgotten Realms , but they had issues. The Warforged had no solid canon to it, it a serious of hypothetical approaches and the FR Kalashtar were tied to victims of the spellplague and were very disturbing.
Warforged have already added themselves to the Forgotten Realms, by way of being cool. Lore be damned, I have seen several people playing them in the Forgotten Realms setting. The players come up with their own explanations as to why their character is a sentient golem.

It's the "war" part,more than the forged, that makes them very Setting specific.
The name sounds cool, which is all players care about. It has as much meaning as aasimar. Sounding cool is all that is required of meaningless made up names. People would even play vedalken if they had a cooler sounding name.
Or a new name is in order. Please a new name rather than 'autognome'...
Unlike autognome which sounds stupid and goofy.

Gnomeforged is passable.
 
Last edited:

Voidrunner's Codex

Remove ads

Voidrunner's Codex

Remove ads

Top