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Dragonlance DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!

The latest Unearthed Arcana has arrived and the 6-page document contains rules for kender, lunar magic, Knights of Solamnia, and Mages of High Sorcery. In today’s Unearthed Arcana, we explore character options from the Dragonlance setting. This playtest document presents the kender race, the Lunar Magic sorcerer subclass, the Knight of Solamnia and Mage of High Sorcery backgrounds, and a...

The latest Unearthed Arcana has arrived and the 6-page document contains rules for kender, lunar magic, Knights of Solamnia, and Mages of High Sorcery.

Dragonlance.jpg


In today’s Unearthed Arcana, we explore character options from the Dragonlance setting. This playtest document presents the kender race, the Lunar Magic sorcerer subclass, the Knight of Solamnia and Mage of High Sorcery backgrounds, and a collection of new feats, all for use in Dungeons & Dragons.


Kender have a (surprisingly magical) ability to pull things out of a bag, and a supernatural taunt feature. This magical ability appears to replace the older 'kleptomania' description -- "Unknown to most mortals, a magical phenomenon surrounds a kender. Spurred by their curiosity and love for trinkets, curios, and keepsakes, a kender’s pouches or pockets will be magically filled with these objects. No one knows where these objects come from, not even the kender. This has led many kender to be mislabeled as thieves when they fish these items out of their pockets."

Lunar Magic is a sorcerer subclass which draws power from the moon(s); there are notes for using it in Eberron.

Also included are feats such as Adepts of the Black, White, and Red Robes, and Knights of the Sword, Rose, and Crown.

 

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Pedantic Grognard
I guess, perhaps the Spellplague scared off people from visiting from space for awhile.
It was Spelljammer canon that crystal spheres shifted position relative to each other in the phlogiston for various reasons, which means time, the Spellplague, and/or Second Sundering all would justify Realmspace having become hard-to-reach at best.
 

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James Gasik

We don't talk about Pun-Pun
Supporter
It was Spelljammer canon that crystal spheres shifted position relative to each other in the phlogiston for various reasons, which means time, the Spellplague, and/or Second Sundering all would justify Realmspace having become hard-to-reach at best.
I wonder how that affected people in Realmspace at the time; as I recall, that's where Rock of Bral was officially parked.
 







Dire Bare

Legend
Like . . . the classic example: Nazis. A culture that was evil. There's a reason they've been used as movie villains for decades. Not because Germans in the 1930s-40s were "born evil", but because their culture was evil and lead to the deaths of tens of millions of people.
Well . . . . Nazism isn't really a culture, but rather an ideology within a culture. Nazi ideology is evil, no doubt. But were all members of the Nazi Party truly evil? Some certainly were, but the average soldier or citizen swept up in the madness? Was German culture at the time evil? Were all Germans, or even most Germans, evil?

IMO, we shouldn't ascribe inherent evil to a race or species . . . but we also need to be careful ascribing inherent evil to a culture.

In the real world, the only real difference between peoples is culture, not biology. The differences in skin tone, facial structure, etc are all very superficial . . . it's culture that makes us diverse and different from each other. There can be negative cultural themes or tropes, but rarely can they be applied to everyone in that culture, that's stereotyping, of course.
 

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