D&D 5E 5e isn't a Golden Age of D&D Lorewise, it's Silver at best.


log in or register to remove this ad


That's a very American attitude, but it's not one that flies in Europe, I should note, which I guess is why Americans insist we're all "socialists" lol.
Well, I mean, if the shoe fits. :p

They do owe things like "not destroying the environment" or "not breaking regulatory laws." I meant that a company doesn't owe customers things like, say, a revived 3E FRCS with an updated metaplot or maintaining a particular price point from 8 years ago.
 

I would agree with that. The sales numbers for OG Spelljammer make it an odd choice for a reboot, but I remain kind of excited to see what they do with it.
That's what I'm saying, for sure: revisiting Epwlljammer is a decision made because Chris Perkins wants to give it another shot, as a fan himself. Pricing, that's another question and avenue entirely.
 

That's what I'm saying, for sure: revisiting Epwlljammer is a decision made because Chris Perkins wants to give it another shot, as a fan himself. Pricing, that's another question and avenue entirely.
Somewhat off-topic, but I'm curious - did you go to school for philosophy? Given that you and I have debated what counts as D&D substance vs. accidence, I'd assume so; but I had wondered.
 

I meant that a company doesn't owe customers things like, say, a revived 3E FRCS with an updated metaplot or maintaining a particular price point from 8 years ago.
Sure, though pricing stuff can easily get controversial, especially in a monopoly-like situation, which D&D currently has (it didn't have such in the 2E, 3E, or 4E eras). The quasi-monopoly D&D has isn't one WotC particularly sought to create I should note, I don't blame them for it (it's not like they're buying up smaller RPG companies and shutting them down or something, Google or Microsoft style), but I feel like if you're both the steward of the game, and your game is effectively a monopoly, maybe you should be somewhat cautious.

Of course how long will the monopoly last is an open question. Probably not indefinitely. And I think WotC are essentially trying to transition to a fan/collector-based situation before they get serious competition again (they've probably got most of a decade, at worst).
 


Somewhat off-topic, but I'm curious - did you go to school for philosophy? Given that you and I have debated what counts as D&D substance vs. accidence, I'd assume so; but I had wondered.
Yes! I actually studied with the Dominican Friars at the Graduate Theological Union in Berkeley for a few years of graduate school. I didn't get a degree, but I learned to be Stoic about my lot in life.
 

Sure, though pricing stuff can easily get controversial, especially in a monopoly-like situation, which D&D currently has (it didn't have such in the 2E, 3E, or 4E eras). The quasi-monopoly D&D has isn't one WotC particularly sought to create I should note, I don't blame them for it (it's not like they're buying up smaller RPG companies and shutting them down or something, Google or Microsoft style), but I feel like if you're both the steward of the game, and your game is effectively a monopoly, maybe you should be somewhat cautious.

Of course how long will the monopoly last is an open question. Probably not indefinitely. And I think WotC are essentially trying to transition to a fan/collector-based situation before they get serious competition again (they've probably got most of a decade, at worst).
I mean, I would hazard to suggest thst is why they haven't adjusted their prices in 8 years.
 

Yes! I actually studied with the Dominican Friars at the Graduate Theological Union in Berkeley for a few years of graduate school. I didn't get a degree, but I learned to be Stoic about my lot in life.
Oh, rad! I did a BA at a small Catholic college in America, and an MA at KU Leuven in Belgium. More phenomenology than ancient, but I'm very much a product of Catholic education. Like can often apprehend like, I suppose.
 

Remove ads

Top