overgeeked
Open-World Sandbox
The lengths players will go to ensure they get perception is amazing.It also helps with the whole Investigation/Perception issue...![]()
The lengths players will go to ensure they get perception is amazing.It also helps with the whole Investigation/Perception issue...![]()
I mean its the only anime I've watched since the late 90s. And I like it because it's very D&D. I am also aware it has some SERIOUS issues, that I dont approve of and really wish they didn't add to the story. The other 85% of the show is fine, but that other 15%... yeah def dumb and completely worth dismissing the show over.He's literally an anime character, and he's an from awful and somewhat obscure anime beloved of super-duper anime nerds (not saying you are, but that's his key audience), people who sixteen layers deep into Anime Hell.
As for the rest of it, buddy you're just showing how interested in anime you are. You don't get to criticise people for like Kawaii anime characters when you're going "Goblin Slayer is so cool I want to make him my avatar!!!". Especially as his companions are not only "dressed very 'anime'" as you put, but in fact are KAWAII anime - his main friend is Moe even!
You basically did a massive self-burn with the attempt to criticise D&D.
I mean, men in glass houses though.Honestly, you are looking way to hard at that anime avatar.
They even use 5th Edition character sheets in the manga.Ironic since Goblin Slayeris bog standard Tier 2 5th edition with anime handholding, kawaii characters, and non-trad race class support (dwarf wizard, lizarddman cleric).
Can't really blame them after years of constantly missing traps, secret doors, ambushes, pickpockets, hidden treasures and so on.The lengths players will go to ensure they get perception is amazing.
Rather than ability damage, I'd rather see more long term conditions that have specific nerfs to stats. Depressed, terrified,, Awed, hamstrung. And make them require some sort of skill check to remove even with magic.Not enough jeopardy. The only real detriment the pcs can suffer is hp loss, which is fairly dull and easily rectified.
I’d like to see:
- Lingering conditions.
- Ability damage.
- More creative vulnerabilities
- More interesting creature abilities
Other than that it’s pretty fine. Well the cleric is pretty dull and dominated by a couple of must take spells.
None of the editions were great at social. 4e was best as it had skill challenges at core and tongues only lasted 10 minutes and had a HS cost. So the fighter who spoke Dwarf had to do the talking in a dwarf town over the bard.
4e is only best at social because every other edition more or less ignored it.I would not say "best" and "skill challenges" in the same sentence (except this one of course).