I get that draw. Though, I'm far more interested in the particulars of the adventure, and my character's role in it, then seeing them go from zero to hero. I had this epiphany playing 5E a few years ago. The GM was running a WotC adventure path and, well both the GM and the material were really boring. In the past, with 3E/PF1 I'd pour myself into the chargen, magic item fishing, and leveling process. It was insulating against a lackluster campaign and boring GM. 5E doesn't really scratch that itch. So, I don't have a strong inclination of actually playing it.