Is there any reason, at all, to suppose that what "newbies like" is in any way consistent. Rather than varying dramatically, just like what veterans want is all over the map.
What's the Paladin, chopped liver?
No, it is not confusing the issue; it
is the issue. An untrained character in 4e adds half their level. Dividing that by two would imply that a non-proficient character would add level over four, but they add nothing. Level/4 != 0, and therefore it is not true that 5e maths is 4e maths divided by two. QED.
Wait, what? There may not be elves or orcs, but there are ogier and shadowspawn. Magic is not (universally) ritualistic; weaves can be cast in seconds and can be extremely powerful, allowing the caster to obliterate enemies, physically enter dreams, and even have effects backwards through time. And most importantly, it culminates with
a battle outside of reality (kinda) between the chief protagonist and the actual god of evil.. WoT is plenty high fantasy.
EDIT: Wheel of Time
is plenty high fantasy. World of Tiers
may well not be (never heard of it). Sorry for the misunderstanding!