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Star Wars: Andor


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You can do that in D6 too. You just assign a battery of weapons a gunnery officer and have him make a Command roll to have all the guns in battery assist one gun on a damage roll.

Alternately, you could do the same to boost the weapons roll to increase the chances of hitting an agile target.

Super star destroyers are essentially invincible. Until command skill gets used "concentrate all fire on that SSD".

Akbar has 10D+ in command off the top of my head.

In both systems adding shields
 


Only one episode was under 40 minutes, and most have been 45-55 minutes long.
Kinda? There's more than five minutes of credits at the end of every episode and the first two or three minutes is recap and opening credits. So the episodes are actually about 40 minutes long. They really are very short.
 


Light transports in Saga...

It sounds like switching to Saga would just bring a new set of problems to solve.

Based on canon, the best ships in the game should be gunships that have been modified to have star fighter like speed and agility - think Millenium Falcon, Ghost, Luthen's Haulcraft, Moldy Crow, etc. The Falcon for example combines the best qualities of a star fighter with enough shields and hull to not die the first time they are hit by capital ship scale weaponry and has the subtle advantage of having multiple crew that can each focus on single tasks. The second-best ships should be the extreme high end space superiority craft where unlimited skill at piloting gives you effectively unlimited ability to avoid getting hit while still having enough firepower to harass or destroy even the modified gunships. These are the hero ships, though arguably at some scale heroes seem to also use the Star Destroyer scale ships as well.

I love the Tie-In, but it shouldn't even be possible to put shields and proton torp launchers on it. There isn't enough space, and if you increased it's weight to give it enough space, it should be relatively ungainly like a Tie-Sa. The Tie-A has the extra hull space for that sort of thing and Tie-D's and Tie-A's should represent the peak of what you can do with that hull.

Best freighter to use is the tie scout.

Ughh.

In both systems cost plus crew requirements make strike cruisers and Victory ISDs best ships in game. 10 strike cruisers will eat an ISD for breakfast and require a fraction of the crew.

I have a modifications to the Capital ship damage rules that I intend to put in place that should balance large capital ships against smaller ones better. Basically, bigger ships should have bigger damage tracks. That may require some rebalancing on the super-capitals to drop their hull closer to capitals in exchange for truly massive damage tracks, but I don't really intend to run engagements with super-capitals ever anyway and besides which the stats for capital ships are all messed up across the board anyway simply because you can tell people threw them out and never play tested them.
 

Being noticed by a capital ship in Star Wars should be pretty much something like being noticed by a god in D&D; something that you never want to have happen.
 

Being noticed by a capital ship in Star Wars should be pretty much something like being noticed by a god in D&D; something that you never want to have happen.
Imperial capital ships are ubiquitous, though. In the original trilogy, barring fighters and shuttles, the Empire never fields anything smaller than a Star Destroyer, and will frequently throw two or three of them at a problem, even if that problem is just one light freighter.
 

Imperial capital ships are ubiquitous, though. In the original trilogy, barring fighters and shuttles, the Empire never fields anything smaller than a Star Destroyer, and will frequently throw two or three of them at a problem, even if that problem is just one light freighter.
And the general rule is run, or get caught/destroyed.
 

So tonight's the night! I'm excited to see what the finale brings.

What's next on the continuous cycle of MCU and Star Wars Disney+ content? I've lost track. Are we getting anything else between now and when the Mandalorian S3 debuts early next year?
 

Into the Woods

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