The "I Didn't Comment in Another Thread" Thread

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In my wife's campaign, we had a player who wanted his warlock to be his own patron. Basically, he wanted to play a warlock without any of the warlock flavor...essentially a short-rest sorcerer that can cast Eldritch Blast. They really tried to accommodate his request, but it wasn't working...he went with Fiend.
It would be interesting to do a poll and see how many warlock players think the flavor is integral to the class. Based on very passionate threads in the past, it seems like quite a few of them would rather it was just a generic magic-user with its unique mechanics.
 

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It would be interesting to do a poll and see how many warlock players think the flavor is integral to the class. Based on very passionate threads in the past, it seems like quite a few of them would rather it was just a generic magic-user with its unique mechanics.
Most likely down to the idea of owing anyone a favor to get power and the thought of the referee bringing in their patron as an NPC.
 

Most likely down to the idea of owing anyone a favor to get power and the thought of the referee bringing in their patron as an NPC.
You've read those threads, too. ;)

My biggest takeaway from that thread was that the era of the hostile DM is far from over at some tables. I cannot imagine either doing or sitting still for some of the things people said their DMs did with patrons. I'm slowly ramping up a warlock's as-yet-unseen patron in my campaign, and it's eventually going to be an active participant in things, but it's all with the player's input, support and -- most importantly -- trust.

Maybe the "DM shortage" is actually a shortage of non-jerk DMs.
 



Maybe it's because of OneD&D, but it seems like threads about "how can I force people to play how I play?" are becoming more common lately.

What I'd hope was "How can I have the rules still allow the type of game I like to play/run without too much surgery." does seem to turn into either "How can I force everyone to play the type of game I like to play/run as a default." or "Dang your preference is out of touch."
 

It would be interesting to do a poll and see how many warlock players think the flavor is integral to the class. Based on very passionate threads in the past, it seems like quite a few of them would rather it was just a generic magic-user with its unique mechanics.
That's absolutely the impression I get, but I've had some level of disconnect between how it's described, how it's often played, and how I wish it operated in game for a long time.
 

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What I'd hope was "How can I have the rules still allow the type of game I like to play/run without too much surgery." does seem to turn into either "How can I force everyone to play the type of game I like to play/run as a default." or "Dang your preference is out of touch."
Yeah, if they were "hey, can WotC support my playstyle a bit more", that would be fine. But I have seen a lot of posts that seem to imply "this is the way D&D should be played, and WotC are wrong to not support it".
 

The one class i had an interest in playing during the 3 to 4th edition time frame other than a Rogue was a Chronomancer. I'm not sure how possible it was then and I'm not sure if it's possible now.
 

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