D&D Movie/TV The D&D Movie Reviews Are Coming In

While Dungeons & Dragons: Honor Among Thieves doesn't come out until March 31st, reviewers have seen early screenings--and so far at least—it's all almost all overwhelmingly positive. Of course, while those who follow genre movie news will know that's not an unusual pattern among early screenings, with things starting to settle down a bit later, Rotten Tomatoes currently has the movie at...

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While Dungeons & Dragons: Honor Among Thieves doesn't come out until March 31st, reviewers have seen early screenings--and so far at least—it's all almost all overwhelmingly positive.

Of course, while those who follow genre movie news will know that's not an unusual pattern among early screenings, with things starting to settle down a bit later, Rotten Tomatoes currently has the movie at 100%. We can expect that to drop.

[UPDATE -- the Rotten Tomatoes score is now starting to drop and was at 92% at the time of this edit.]
[UPDATE -- now 84%.]


Hollywood Reporter said "An adaptation that will appeal to the nostalgic side of existing fans and entertain those whose eyes glaze over at the mention of Dungeon Masters, bards or druids." Variety's verdict was "It’s at once cheesy and charming, synthetic and spectacular, cozily derivative and rambunctiously inventive, a processed piece of junk-culture joy that, by the end, may bring a tear to your eye." Den of Geek says "At last, here is a crowdpleaser that actually pleases, and not least of all because the stakes are as small as an evening with some mates going on "a quest" by way of a 20-sided die." And Total Film speaks of "A Pine-fuelled mix of humour, handsome settings and high-stakes action turns the beloved board game into a big-screen treat."

Other outlets agree. According to Polygon "Dungeons & Dragons: Honor Among Thieves is everything a D&D fan could want" and The Wrap says "This Hilarious Epic Fantasy Is a Total Blast". Deadline also gives it a positive review, saying "With renewed interest in the fantasy genre, it’s good to see something outside of Lord of the Rings and Game of Thrones getting it right and having a good time. Dungeons and Dragons: Honor Among Thieves is also one of the better game adaptations to hit theaters due to all of the elements coming together — a strong cast, a decent story, dynamic direction and pleasing special effects."

Rolling Stone is a little more tempered, however, observing that "‘Dungeons & Dragons: Honor Among Thieves’ Proves Chris Pine Can Save Anything" but warns that "no matter how much the creators confess their love of the game, all of those shout-outs to creatures, character types, campaign details and so on feel like annoying distractions."

RogerEbert.com feels that "The film often feels like it’s faking what the creators love about the game instead of trying to translate it from one medium to another."

But so far, so good! We'll have to wait to see if the trend holds up once the movie is out, but for those hoping we'll finally have a decent D&D movie--it looks like there is hope to be had!
 

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nevin

Hero
Is Rotten Tomatoes clearing out negative reviews from the general audience of it becomes clear they didn't watch?
They've been doing that for awhile . Hollywood got tired of rotten tomatoes tanking movies so Time Warner bought Fandango who owned Rotten Tomatoes. Reviews have been squirrely ever since. I quit using it when I reviewed a movie that I won't name and my review was deleted, 3 times.
 

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nevin

Hero
ehhh if you followed the rules those were extremely hard to find and essentially needed to be planted by the DM. Monty Haul DMs were DMs just handing out treasure like candy and selling magic items. Went against the spirit of the the game but it was fun for people too. The rally against Monty Haul wasn't just Gygax, it continued into 2e as well with lots of warnings about it disrupting game balance and ways to remove unbalancing items from the game before 3e came out and worked it into the expected play style as a gimme instead.
Here is the treasure list of possible things Characters could get in Keep on the Borderlands. (character levels 1 to 3) Does it look like low magic was the game design. Note I didn't list anything from encounters in the Keep. this is just the rest of the module.

+1 shield
ring of protection +1
dagger +1
potion of healing
scroll fireball 6dice
handaxe +1
rope of climbing
6 +1 arrows
potion of invisibility
2 scrolls cure light wounds
dagger +1
potion poison
wand of parylization 7 charges
2 potions of healing
handaxe +1
Staff of healing
plate mail +1
potions gaseous form,healing ,growth
sword -1 cursed
elven boots
amulet of protection from turning x2
amulet protection from good
plate mail +1
shield +1
amulet protection from good
snake staff
wand of enemy detection
potion stone to flesh
 

Whizbang Dustyboots

Gnometown Hero
Here is the treasure list of possible things Characters could get in Keep on the Borderlands. (character levels 1 to 3) Does it look like low magic was the game design. Note I didn't list anything from encounters in the Keep. this is just the rest of the module.

+1 shield
ring of protection +1
dagger +1
potion of healing
scroll fireball 6dice
handaxe +1
rope of climbing
6 +1 arrows
potion of invisibility
2 scrolls cure light wounds
dagger +1
potion poison
wand of parylization 7 charges
2 potions of healing
handaxe +1
Staff of healing
plate mail +1
potions gaseous form,healing ,growth
sword -1 cursed
elven boots
amulet of protection from turning x2
amulet protection from good
plate mail +1
shield +1
amulet protection from good
snake staff
wand of enemy detection
potion stone to flesh
That scroll of fireball is basically an "I win" button for any one encounter in the Caves of Chaos. If one was feeling particularly ambitious, one could probably use it to wipe out several caves of allied forces all at once, if you could lure them all into a confined space.
 





ehhh if you followed the rules those were extremely hard to find and essentially needed to be planted by the DM. Monty Haul DMs were DMs just handing out treasure like candy and selling magic items. Went against the spirit of the the game but it was fun for people too. The rally against Monty Haul wasn't just Gygax, it continued into 2e as well with lots of warnings about it disrupting game balance and ways to remove unbalancing items from the game before 3e came out and worked it into the expected play style as a gimme instead.
Maybe if Gygax didnt want treasure to rain he should have written the treasure tables and adventures to actually follow that. Magic items were quite common in 1e, far more than 5E's default expectation. Much like the "we scrounged for months to buy a hooded lantern!" nonsense I hear today that seems utterly disconnected from the game as written. Like... you kill one orc, sell their crap, and you have infinite torches.
 

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