OldSchoolGamerGirl
Adventurer
yeah that would be great... take current fighter from playtest add teh battle master maneuvers but then add higher level ones at like 7th and 9th and 13th level that do more.If they just folded maneuvers into the fighter including the ones added later on that boost certain skills that would of solved most if not all the fighter issues. Maneuvers + mastery would scratched the tactical choice itch and fix the out of combat need. I would of kept indomitable as it was except expand it to reroll ability checks. Bang done Fighter fixed.