D&D 5E Planescape, Bigby, Phandelver and the Deck of Many Things: Covers & Details Revealed!

See the covers of all the upcoming releases!

The covers of the upcoming D&D books — including Planescape, Glory of the Giants, and the Deck of Many Things have been revealed.

  • August 15th -- Bigby Presents: Glory of the Giants ($59.95)
  • August 15th -- The Practically Complete Guide to Dragons ($39.95)
  • September 19th -- Phandelver and Below: The Shattered Obelisk ($59.95)
  • October 16th -- Planescape: Adventures in the Multiverse ($TBA)
  • November 14th -- Book of Many Things ($TBA)

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Coming August 15th with two variants. Lore about giants, 76 stat blocks, feats, and a giant subclass.


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3 hardcovers in a boxed set-- 96 page guide to Sigil, 64-page bestiary, and 96-page adventure, along with a poster map and DM screen. Coming October 16th.


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224-page adventure for levels 1-12, poster map, 16 new monsters. Coming September 19th.


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66 illustrated cards, 192-page book with lore, character options, magic items, and monsters, 80-page card reference guide, all in a slipcase. Coming November 14th.​


 

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Parmandur

Book-Friend
Is there actual evidence of that? I’d say people around here generally talk about Strixhaven and Spelljammer as being disappointing, but I don’t believe I’ve seen any sales figures. If the lead time for a first party D&D book is a year plus, it could be some real time for them to react to market conditions.
I'm referring more to stuff like Waterdeep: Dragon Heist or Baldur's Gate: Descent into Avernus, which while mixed bags for sure, have been selling for years as mixed regional Gazateer and Adventure packages.
 
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Parmandur

Book-Friend
Right, and WotC doesn't deserve my money for crappy settings. ;)
Sure, of course they don't. That they are holding steady with the regional splat embedded in an Adventure campaign model suggests they are fine without your money, if they are hitting a wide enough audience. A wide net doesn't need to catch every fish.

It strikes me, that since you aren't interested in the Adventures, you may actually be discussing this with a knowledge deficit? The gazateer material in the big campaign books isn't a "few pages," unless you consider 2E regional splats to be "a few pages" as well.
 
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I would dare to say the settings published are more like sketches of future projects, something like a pilot episode.

Hasbro wants to sell toys, but today this is not the main goal. Shouldn't be novels a cheaper way to promote the brand? OK, now they are focused into books for children, with colorful pictures.

I am collector, not a true player. I am interested into PC species, classes, and monsters.

I don't play the official settings, but I would rather to create a mash-up version, mixing my favorite elements from different sources.

The rivalry with the 3PPs about adventures and settings may be very fierce. I mean WotC has to sell really good titles or the players will buy the ones published by the others-

* If a setting is too limited "in the space", then WotC aren't going to hurry to publish the updated edition. They are more interested into settings to be unlocked into DMGuild and 2PP were interested to add their own ideas.

* Could be Pelinore unclocked in DMGuild as a wildspace within Spelljammer, as a spin-off?

* They "storylines" seem in my opinion like "mini-settings".
 

cbwjm

Seb-wejem
Then they leave school and the decay sets in. They also have to know and care that the materiel is even there. Your average tween D&D player doesn't know about Red Steel.

As an example of my point, you could search for the numbers:

"The player population for D&D is cross-generational, with the bulk of respondents (48%) identifying as millennials, vs. 19% from Generation X and 33% from Generation Z (born between 1997 and 2012)."

So, again, I don't think the free content online is the issue here.

--

Edit: Everyone can use search, people just develop really strange mental blocks about it.
An add on to this point, considering all of the questions that get asked on Reddit, it seems a lot of people simply don't know how to google info. I often see questions that can get solved via a google search but many people just jump on reddit to ask instead.
 

dave2008

Legend
a) You don't need any lore to play D&D, but if you're going to make a setting, you should make it right.
What is "right" is an opinion. You can only know what is "right" for you. WotC is obviously trying to do what is "right" for selling books.
b) They shouldn't be trying to force people to play their adventures to get the lore that they want to use. Lots of us don't play their adventure paths.
They are not. They are providing setting information that is relevant to the adventure. They can't really get that detailed in a setting book or would be talking about a book that is close to a 1,000 pages or more (depending on the setting).

Personally, I don't use their adventures or their settings but I still buy most of the books because they have useful information that I can use in my setting and adventures.
This is a flaw of 5e.
Perhaps a flaw of WotC, not 5e.
Those of us who aren't going to shell out $50 for a few pages of setting since we aren't going to run their adventure are just as deserving of setting lore as those who do.
They obviously don't need those who will not spend the money. If there is a enough people like that, they will probably change what they are doing. So far, that doesn't seem to be the case.

However, we are not "deserving" of setting lore. That just makes you seem entitled in a way...never mind.
I need a dozen adventures right now at $50 each to get the amount of lore(or less) that I could get in a single $50 reference book.
I don't believe this, but If that is the case, why not just buy the $50 reference book? They are still available (most of them at least).
 


dave2008

Legend
If they were smart, they'd take out the tons of lore you guys say is in these adventures and make a setting book out of it.
They lore in those books is generally too specific for a "setting book" IMO. A setting book should be wide and broad, not so specific. However, the adventure books do have great setting information in them. It is just geared more to what is relevant for the adventure.
 

Parmandur

Book-Friend
They lore in those books is generally too specific for a "setting book" IMO. A setting book should be wide and broad, not so specific. However, the adventure books do have great setting information in them. It is just geared more to what is relevant for the adventure.
Just the pure Gazateer information is often quite significant in volume, like Princes of the Apocalypse, 22 pages of straight Desarin Valley Setting info in Chapter 2, or Waterdeep getting a 25 page full Gazateer in chapter 9of Drsgon Jeist.
 


Irlo

Hero
I need the whole world. I don't railroad my players into narrow areas. And again, if I have to go to a prior edition for a setting, 5e has failed at setting.
I’m missing something. Don’t we already have the whole world on our bookshelves already? What would we gain from a full FR update to 5e?
 

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