Scribe
Legend
I am legitimately amused by people claiming that 5E had the wrong design ethos, in the face of its ridiculous and unprecedented success.
It's not my favorite D&D either, but come on.
I think the answer could still be that their design ethos (how they finalize or decide upon a given path) is wrong but...
5e's skeleton is good.
REALLY GOOD!
That's why it succeeded. 5e's has the best skeleton of any Fantasy RPG.
This part could also be true, and the root (along with the brand name) of 5e success.
I do believe in a genre/community that is up for modifications to the base game, the way 5e was designed is passable. It just is also going to always have detractors because it never went out to be 'something' but instead was essentially designed to straddle the fence on everything.