Mistwell
Crusty Old Meatwad
Treantmonk has a quick analysis of Bladelocks and...they're broken. Not a little, but a lot, and without highly tuned optimizing. He makes these points:
1. Outdamages every other class
2. Switchable damage type
3. Bonus actions remain available most turns
4. Faster movement
5. Additional Invocation options (I think he left three open on his sample quick buld)
6. Switch between melee and ranged, both remain effective
7. Every weapon mastery - one bonus action
8. In combat no-action healing
9. Spells
He's basically saying this one got overtuned and needs to be re-balanced.
1. Outdamages every other class
2. Switchable damage type
3. Bonus actions remain available most turns
4. Faster movement
5. Additional Invocation options (I think he left three open on his sample quick buld)
6. Switch between melee and ranged, both remain effective
7. Every weapon mastery - one bonus action
8. In combat no-action healing
9. Spells
He's basically saying this one got overtuned and needs to be re-balanced.