Clint_L
Hero
So much this - there are such worse fates than counterspell. When counterspelled, even if it succeeds, you can still move and take a bonus action. Your opponent has no reaction left, which is significant for a BBEG, and has burned at least a third level spell slot, often higher. All that happened is your spell got blocked.So, are you saying you don't like anything that paralyzes, stuns, silences, sleeps, or otherwise incapacitates or puts a stop to someone's plans?
What about when a fighter waits fifteen minutes for their turn only to have their attacks stopped by a shield spell? Or the many, many other ways plans get foiled? Those are all part of the challenge, and the challenge is what makes it fun. As DM, I think it is great when the players manage a clutch counterspell, and I sell it hard.