D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

Plan to adopt the new core rules?

  • Yep

    Votes: 262 53.0%
  • Nope

    Votes: 232 47.0%

I see your point, but we run into no issues. The combat resources go unused, while focusing on social challenges.

Just because one has a gun, doesnt mean it becomes necessary to shoot people.

One can reach the next level without combat. We like combat so it happens often enough. But social encounters are equally legitimate.
Absolutely. I use milestone leveling right now, it is entirely possible to level without combat.

But for refreshing resources, combat encounters generally take up a lot more resources then other challenges, so counting non-combat scenes towards a refresh doesn't work.
 

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When I used XP, I would see that my character needed say 600 xp to level up. I know how much xp Orcs grant, and where to find them.
The bolded wouldn't usually be player-side knowledge in any game I've seen. Sure you'd have a vague idea, but nothing precise (and in 1e, anyway, a monster's xp varies by how many h.p. it starts with, making player-side precision next to impossible). You've also no idea how much treasure it might be carrying, which is the biggest xp variable if your DM is giving xp for treasure found.

That, and I have it that the characters in-game can sense when they're almost ready to train up again, even if only from the perspective of "Hmmm....it's been a while since I last did any training. Must be about due for another round.".
 

If only people who buy the books would participate in the poll would be pointless. It's not exactly a lot of effort to vote in this so you can be pretty apathetic and still participate...
Sure, sure. I constantly comment on threads that I only have a passing interest in the subject.

Still, I think you'll find from a LOT of the comments... there's a passionate loathing of WotC in a lot of the negative responses (even some of the apathetic ones).
 

They should probably not play spellcasters, or switch to another character while they wait for their warrior-type to heal up.


How do you deal with reckless players who traipse through dungeons assuming you won't kill their characters?

You kill their characters. They learn, or they re-roll.
Oh, I'm happy to kill their characters if-when it comes to that. No worries there. :)

My point is more that not every player is - or wants to be - "smart and efficient" all the time. They want to take their time exploring, or get into long chats, or play pranks on each other, or whatever; and if they're having fun, who am I to stop 'em?

And I don't want to penalize this fun by having it prevent them from being able to rest and recover.

That, and "smart" and "efficient" are - in perhaps more lethal systems than 5e - often the enemies of each other. A smart party will take their time in an adventure, embracing the 5-minute workday and resting to full recovery at every opportunity; where an efficient party will try to do as much as they can as fast as they can even if it means considerably greater in-character risk.
 

What does "5e" mean? I play Level Up, but it's a version of 5e just as much as WotC's version is. So by your definition, am I playing 5e or not?
40 years ago, were these discussions a thing back then, we might have asked ourselves the same question about 1e. Is houseruled 1e still 1e? To what extent? Is it still 1e if you're using UA? And so forth....

Some things never change. :)
 

Oh, I'm happy to kill their characters if-when it comes to that. No worries there. :)

My point is more that not every player is - or wants to be - "smart and efficient" all the time. They want to take their time exploring, or get into long chats, or play pranks on each other, or whatever; and if they're having fun, who am I to stop 'em?

Then they do that, I guess. In game, maybe they only found enough gold to buy 3 healing spells instead of 5 because they didn't do quite as well. So now they have to take a week to heal up instead of 2 days.

I mean, from your years of posts, "let whatever happens, happens", seems to be a core portion of your play ethos. That's exactly what I'm advocating!

That, and "smart" and "efficient" are - in perhaps more lethal systems than 5e - often the enemies of each other. A smart party will take their time in an adventure, embracing the 5-minute workday and resting to full recovery at every opportunity; where an efficient party will try to do as much as they can as fast as they can even if it means considerably greater in-character risk.

Well, that's the exactly the tension that I think makes for good gameplay. The "smart" play might be to not take risks, but if you don't take risks, you aren't playing as efficiently and, as such, slow your advancement.

The whole point of resource attrition play, in addition to trying to enhance versimilitude, is to balance increasing risk (because of the drain on resources) with increasing rewards (putting the best loot towards the end of the dungeon).
 

Referring to WotC's version of the game simply as "5e" is a pain point for me, whether I know what you mean or not. It's dismissive of all the great work on that game people who aren't WotC have done, and elevates them beyond what I believe they deserve.

One could also claim the other not 5Es are just knock offs so I wouldn't get to pedantic on calling them 5E when they're not.

They're based on 5E but they cant use the lore for starters.

I might go with Tales of the Valiant but would vote no in this poll if I didn't buy 5.5 because of it.
 

Referring to WotC's version of the game simply as "5e" is a pain point for me, whether I know what you mean or not. It's dismissive of all the great work on that game people who aren't WotC have done, and elevates them beyond what I believe they deserve.

Yet, funnily enough, I don’t see them complaining in every single thread they post in. Almost as if someone was borrowing an issue that doesn’t actually exist in order to flagellate an equine endlessly.
 

One coukd also claim the other not 5Es are just knock offs so I wouldn't get to pedantic on calling them 5E when they're not.

They're based on 5E but they xant use the lore for starters.
Is the lore required for the game to be 5e? Are there rules for this? My preference includes many games based on the same general system. What is being suggested sounds like a form of gatekeeping to me, to make sure only WotC's game gets to use the common term and thus ensuring that everyone assumes we're talking about them.
 

Is the lore required for the game to be 5e? Are there rules for this? My preference includes many games based on the same general system. What is being suggested sounds like a form of gatekeeping to me, to make sure only WotC's game gets to use the common term and thus ensuring that everyone assumes we're talking about them.

Not gate keeping the other faces aren't even called 5E.

Pathfinder was D&D for us, I didn't go around insisting it was D&D though.

It's very clear this thread is referring to 5.5/ D&D2024 not TotV or A5E or whatever.
 

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