Just to reply to this as someone who loved 4E. 5E and 5.5E is not remotely similar to 4E. Whenever I hear that is is more like it I think "great, so I'm going to like this?" And then no, it's not. I think for some people, design that makes 5E seem more like a game equates with 4E. And that is typically something they don't like.
I don't know where the comparison really comes from, but I suspect it's due to options for fighters letting them do more based on weapon masteries. In the games I'm playing, I can see this as an issue since one of the players wants to just hit things with their character. But that doesn't make it 4E-esque.
Combat in 4E was a tactical minigame that everyone got to do stuff in, even the martials. A fighter had just as many tactical options as a wizard and could affect the game's flow just as much. They were just as important. I played a lot of 4E and I never ended up playing a wizard because other characters were just as interesting to me.
5E combat is not that. I suspect the weapon mastery will open up more interesting options to martial characters (I mean, how could it not?), but it doesn't change the fact that even if a fighter is toppling over an opponent, a wizard is still casting Hypnotic Pattern and there's something fundamentally different between those two characters.
Winner for what I will call the new edition/revision/update/refresh/new core books/5.5e/5e2024/etc. -- Corporate D&D.I don't remotely need the current corporate brand D&D to cater to my interests...and I'm definitely of the opinion presently that it generates a particularly unhealthy TTRPG culture when it becomes terribly important for people that corporate brand D&D caters to their particular interests...its unhealthy for the individuals so invested and that unhappiness and poor health, scaled up, makes for a considerably unhealthy cultural body.
Ah shoot, we're no longer calling it The Remixed One D&D 5.5 or 5.24 Coming in 2024 (but also 2025) Anniversary Edition (but not an edition)? Drat. That really flowed off the tongue.Winner for what I will call the new edition/revision/update/refresh/new core books/5.5e/5e2024/etc. -- Corporate D&D.
That was the "etc." part...Ah shoot, we're no longer calling it The Remixed One D&D 5.5 or 5.24 Coming in 2024 (but also 2025) Anniversary Edition (but not an edition)? Drat. That really flowed off the tongue.
Already picked up PHB, MM, DMG, Volos & Mordenkainen's for $3.49 each. Also some dice ($2) and 2 boxes of prepainted minis($2/each).This is a sound approach! You're gonna get some great deals, I imagine!
Just a comment on this one. I looked at a guide for building a fighter for 4E that's hosted on ENworld. You can see the guide here. If you have a moment, compare that to the 5E fighter to see what I mean. They are not really similar at all.sounds like more like 4e then, even if it is not enough for your liking
yeah, let's be honest, much of the changes we've seen so far for 2024 could have been variant rules added in a ''of everything'' book, much like they did with the ranger and sorcerer. At-most, the new classes have what, 3-4 features changed from their 2014 incarnations? Having a variant classes rules listing only the new variant features instead of a reprinting the full class would not have made a huge impact page-count wise.They should have just done an update patch to the rules akin to Xanathar's/Tashas.
Call it 'Otto's Irresistible Rules Shuffle'
no, I do not expect them to be similar. Still 2024 from my perspective is moving in a 4e direction, even if it is more ‘vibes’ than class designJust a comment on this one. I looked at a guide for building a fighter for 4E that's hosted on ENworld. You can see the guide here. If you have a moment, compare that to the 5E fighter to see what I mean. They are not really similar at all.
This sounds like a new dance step from the College of Dance.Call it 'Otto's Irresistible Rules Shuffle'