newbies guide for Fallout 4


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I have been using Hangman's Alley in my current playthrough. The only thing that is a bit annoying is that the spawn location is locked in front of the one door. Which normally might not be a problem but I purposely left the doors locked and use the awning in the alley off the river to jump over the wall. So every time I fast travel there I have to run around the block to actually get in.

If you were to disregard the Glowing Sea though is Taffington Boathouse not technically the closest settlement to the centre of the map?
How do you lock doors?
 



Anyway I know that unlike some people in this thread I do play on survival mode but I am still kind of jazzed that I managed to get a character to level 100 today. This is the second time I have done that.
 

Anyway I know that unlike some people in this thread I do play on survival mode but I am still kind of jazzed that I managed to get a character to level 100 today. This is the second time I have done that.

Every level above 50 is basically breaking the game more.

Its mostly a matter of time.

Trying to think up a new concept. Leaning towards explorer vs anything combat related.

Suggestions are welcome game will be survival mode. Checked old save last one was a level 20 high perception character I forget what tge plan was.

One before that was a 10 endurance runner build.
 

You don't. Rather the doors in Hangman's Alley start out locked and you can just... fail to unlock them.
So, does the Fast Travel Target doormat not work in Hangman's Alley, or does it just not work with the fast travel option available in Survival mode (Institute teleporter, I'm assuming)?
 

So, does the Fast Travel Target doormat not work in Hangman's Alley, or does it just not work with the fast travel option available in Survival mode (Institute teleporter, I'm assuming)?
The doormat does not work there. No matter where I put it I keep fast travelling to right outside the door facing the subway terminal.
 

The doormat does not work there. No matter where I put it I keep fast travelling to right outside the door facing the subway terminal.
Interesting. I'm not playing in survival mode, and I didn't leave the doors locked, so the fast travel doormat that I put in the middle of Hangman's Alley works fine. I was just in there last night because it got attacked. I've beefed up security, but I only currently have two permanent residents. The rest are all provisioners. I should probably put a recruitment tower in there.

One thing I am loving about this game is the freedom you have to explore and develop things how you wish. Like last night when I was playing, I realized I could build some stairs up to the roof of the Red Rocket Truck Stop and then I built a big dwelling up there and put a fusion reactor and stuff there where it's all fairly safe and out of the way of raiders.

For most of my settlements, I've been cranking the defenses up really high to minimize the likelihood of attacks. It seems to be working because I hardly ever got notifications that settlements are under attack. The most recent one I got was for Vault 88, which only has the initial 4 settlers in it, and I hadn't bothered to set up any defenses before I went looking for the hallucigen stuff that Barstow wants for her next experiment. (I don't really like her -- she's too unethical.)


Conversely, one thing I am not loving about this game is how people who are above or below you sound like they're right behind you. The game doesn't seem to have very good audio controls, so I can't seem to fix it. But it's unnerving and annoying. It's often impossible for me to tell where someone is because they sound like they're right there when they could be on the floor above or even up on the roof of a building on the other side of the street or something. (I play with headphones but they're decent ones that are even capable of 7.1 surround sound, so not just some crappy things.)
 

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