D&D General “‘Scantily Clad and Well Proportioned’: Sexism and Gender Stereotyping in the Gaming Worlds of TSR and Dungeons & Dragons.”

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Re: Trans Woman as background

I'd definitely agree with +CHA, +WIS, +CON (to say nothing else, hair removal is not for the thin-skinned!) For skills, Insight seems clear; I'd add Persuasion for all the damn hoops we have to jump through just to get the care we need.

I'd go with the Alert feat, personally. ;)

How about Nature for the ridiculous amount of research required?
 

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Knowing that the racist trope it springs from is literally called the 'Mulatto Tragedy' and is all about how I should know my place and be sad... I'm going to use that terminology.

That, however, assumes all "between two worlds" characters are from groups with a power imbalance, which is not a given.
 

Correct me if I'm wrong but my understanding is that this is being questioned because there is a picture of a bunch of tieflings having a great time together.

I can assure everyone that when queer folks get together we have a great time.
I think it’s being questioned because the description of Tieflings in the Orins and Species playtest UA completely de-emphasized the reviled outsider angle and presented Tieflings as broadly being recognized as heroes, which was a bizarre choice. The published version toned-down the weird “actually everyone loves Tieflings” angle, but didn’t really bring back the “Tieflings are unjustly persecuted” angle, so it just ends up very milquetoast
 


I think it’s being questioned because the description of Tieflings in the Orins and Species playtest UA completely de-emphasized the reviled outsider angle and presented Tieflings as broadly being recognized as heroes, which was a bizarre choice. The published version toned-down the weird “actually everyone loves Tieflings” angle, but didn’t really bring back the “Tieflings are unjustly persecuted” angle, so it just ends up very milquetoast
The 2024 PHB says:

Tieflings are either born in the Lower Planes or have fiendish ancestors who originated there. A tiefling (pronounced TEE-fling) is linked by blood to a devil, a demon, or some other Fiend. This connection to the Lower Planes is the tiefling's fiendish legacy, which comes with the promise of power yet has no effect on the tiefling's moral outlook.

A tiefling chooses whether to embrace or lament their fiendish legacy. The three legacies are described below,..
 



The 2024 PHB says:

Tieflings are either born in the Lower Planes or have fiendish ancestors who originated there. A tiefling (pronounced TEE-fling) is linked by blood to a devil, a demon, or some other Fiend. This connection to the Lower Planes is the tiefling's fiendish legacy, which comes with the promise of power yet has no effect on the tiefling's moral outlook.

A tiefling chooses whether to embrace or lament their fiendish legacy. The three legacies are described below,..
Yeah, which is a damn sight better than the UA description. It is still a little generic for my tastes, I preferred the 2014 description. But I understand the reason for the change, even if I don’t prefer it. The 2014 description was much longer, and set some worldbuilding expectations that might not mesh with the setting a given group is playing in.
 

I think it’s being questioned because the description of Tieflings in the Orins and Species playtest UA completely de-emphasized the reviled outsider angle and presented Tieflings as broadly being recognized as heroes, which was a bizarre choice. The published version toned-down the weird “actually everyone loves Tieflings” angle, but didn’t really bring back the “Tieflings are unjustly persecuted” angle, so it just ends up very milquetoast

Oh I see, I didn't do any of the playtests.

I think they went out of their way to avoid making setting decisions in the PHB 2024.

It does say this:

"A tiefling chooses whether to embrace or lament their fiendish legacy."

That sounds like a suggestion for what people are asking for.
 

Yeah, which is a damn sight better than the UA description. It is still a little generic for my tastes, I preferred the 2014 description. But I understand the reason for the change, even if I don’t prefer it. The 2014 description was much longer, and set some worldbuilding expectations that might not mesh with the setting a given group is playing in.
Yeah, all the species descriptions are vague. On the one hand, the fact that D&D species are trying to account for 10 unique worlds worth of lore by not contradicting them is good, but it does lead to "X is a thing." Style writing.

I guess let the setting guides do the heavy lifting...
 

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