Yeah the idea of 'trans' being a background is a bit yikes imo. Replace 'trans' with 'gay' and it makes it pretty clear.
Anyone of any background can be trans.
Yeah, it would definitely be weird, which I think was the point
@Steampunkette was illustrating. But, I can’t resist a good thought experiment.
Also, I’m a huge Dragon Age fan, and the latest game in the series just recently came out. It has its ups and downs, but for me one HUGE up was that it gives you the option to not only choose your character’s body type, voice, and pronouns all independently of each other, but also gives you the ability to confirm in dialogue that your character is trans or nonbinary, and doing so
unlocks further gender-specific dialogue. Up until I saw that option, I had never really considered roleplaying specifically as a trans woman in a game. I’m already that in real life, if I’m roleplaying I’d rather play as a cis woman. But let me tell you, I had no idea how much it would mean to me until the game directly confronted me with it. To not only be able
roleplay a trans woman, but to have the game directly acknowledge and respond to me making that choice? To have voiced dialogue in the game where my character could express her feelings about being a woman, and discuss it with other characters? Literally brought me to tears, and I’m not someone who gets that emotional over video games most of the time.
So, in light of that, I’ve been a bit more conscious lately of how a game not only saying “you can roleplay anything you want,” but actually making those roleplaying choices have a meaningful impact on the gameplay experience can be really valuable - sometimes much more valuable than the player might realize until they’ve experienced it. So, while a background might not be the best way to express being trans in D&D, I am receptive to the idea that having some kind of mechanical responsiveness to such a character choice could be worthwhile, if handled appropriately.