D&D 5E What is the Deal with the Twilight Cleric?


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That's another option - Barovia's undead are invisible to darkvision!
or just simple, and it's skill based, while only observed by darkvision in complete darkness you can attempt Stealth even without any cover and directly observed. you just blend into darkness. and everyone has disadvantage on Perceptions as normal or -5 to passive Perception.
 

or just simple, and it's skill based, while only observed by darkvision in complete darkness you can attempt Stealth even without any cover and directly observed. you just blend into darkness. and everyone has disadvantage on Perceptions as normal or -5 to passive Perception.
That's more or less how I run shadows and other such incorporeal creatures. I don't like the idea that a shadow creature can hide in a shadow, only for someone with darkvision to come along and be able to see it. I prefer the idea that the shadow creature can blend in with the natural shadows, so the person with darkvision just sees right through it as if it's not there.
 


Off-topic, but I created a cantrip called "Diffle's Denial" for cantrips. Check it out:

DIFFLE'S DENIAL
Abjuration cantrip (Wizard)
Casting Time: 1 reaction
Range: 60 feet
Components: S
Duration: Instantaneous
You attempt to interrupt a creature in the process of casting a cantrip. If the creature is casting a 0-level spell, the cantrip fails and has no effect. Spells of 1st level or higher are not affected by this cantrip.

It's basically Counterspell, except it only works on cantrips.
See now I'm seeing every NPC Wizard going "well of course I want this" while PC Wizards won't realistically get much use out of it, lol. And all PC spellcasters will have to worry about having their at-will attacks negated without any real cost to their opponents.
 

Had a Twilight Cleric in my Frostmaiden / Sri Raji campaigns, so level 1-20. The 300' is ridiculous, and the temp HP are less obnoxious when the levels are high. But you do need to, let's say, look at it as an opportunity to pull out all the stops when it comes to throwing damage at your party. Lots of Area Effects works well, but ridiculous focus fire does as well. It doesn't matter if everyone in the party is getting +18 HP a round, if only one PC is taking damage.

I'd still recommend rebalancing the class, though.
 


The dungeon is infested with ssnords. These creatures from an alien dimension are repelled by light, but in darkness cluster around living things. Unable to interact with the natural universe, nevertheless their appearance is so disturbing that anything able to see them (e.g. with darkvision) takes 1d4 psychic damage per round.
You mean "you have been eaten by a grue".

/wink
 


I also like the fact that it didn’t distinguish colour so you couldn’t use it to read.
This actually annoyed the heck out of a DM of mine once. We entered a room where there was writing on an archway. Once someone said they were looking around for traps/enemies, he chortled and said "Explosive Runes!".

To which I replied, "but DM, you said before we can't read anything if we're using infravision. Nobody has a light source lit at the moment."

I mean, eventually someone did get hit by the Runes when we decided we wanted to examine the writing, but the look on his face made me wish I had a camera on hand!
 

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