D&D (2024) What Licensed IP Do You Want For 5E?


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On a positive note, I’d like to have a Redwall campaign style game. Not necessarily Bloomburrow, but something with anthro races build from the ground up and not trying to convert MtG to D&D (I was very disappointed with Strixhaven trying to shoehorn MtGs magic system to D&D).
I think you can do MtG magic in 5e, you just need to be willing to sacrifice some D&D sacred cows.
 


Wrong company, I know, but MotU would be my first pick. Sure, He-Man is an Elminster level NPC, but they have warlocks (type depends on what you think Hordak is), some kind of Circle of Plant Druid, a melee Artificer, cyborg elemental monks, and a whole lot of vehicles. And a Man-E-Faces class has a lot of potential.
 





Why should I have to? I'd rather have something that uses D&D system than trying to fight against it.
5e already has several magic systems, so I then it can be done using the system and not fighting. However, if you want to keep the feel of MtG magic you need to do some work. I don't think that is such a wild concept.
 

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