Ever since D&D was first packaged in that little brown box, TTRPGs have evolved in both form and function, as well as what tools folks have on hand to facilitate play. There is no reason to believe that will not continue, especially given that we now have lots of tools (VTTs, for example) that the early days could barely have imagined.
So, when you think about the future of TTRPGs and your own preferences about what form they take, what tools you have at hand, and how you engage with them as well as how you engage with fellow gamers and fans, what do you want the future of TTRPGs to look like? Do you long for a amber-frozen world of hardcovers and math rocks? Do you dream of a Kurtzweilian all digital frontier of play? Do you want immersive V/AR and and AI GM, or a handful of folks around a table snacking on cheetos and Mt. Dew?
So, when you think about the future of TTRPGs and your own preferences about what form they take, what tools you have at hand, and how you engage with them as well as how you engage with fellow gamers and fans, what do you want the future of TTRPGs to look like? Do you long for a amber-frozen world of hardcovers and math rocks? Do you dream of a Kurtzweilian all digital frontier of play? Do you want immersive V/AR and and AI GM, or a handful of folks around a table snacking on cheetos and Mt. Dew?