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Omega Pathfinders Game Thread


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mariusm

Explorer
Mission 4. Encounter 1. Round 6.

The bugs sprint closer at full speed covering 240’ this round.

Carina fires her light rotary cannon at bug #2, (Modified ranged attack roll of 2 + 11 (AB) = 13, a miss), but blows holes in the rock face in front of the bug.
Shin moves the buggy up to alley speed and rounds the southern edge of the ridge.
Raul opens up with the twin fifty, (Modified ranged attack roll of 2 + 6 (AB) – 0 (Range of 120’) – 1 (Street Speed) = 7, a miss), but shoots high.
Mel, who was ready, fires as the bugs get within 100’, (Modified ranged attack roll of 13 + 11 (AB) – 0 (Range of 100’) = 24, a hit doing 0hp damage!) :confused: , hitting the bug a glancing shot off the right shoulder and did not seem to hurt the bug at all.
Carl delayed his action till later.
Cyrill fires two more shots at bug #2 as the bugs close in, (Modified ranged attack roll of 7 + 10 (AB) + 1 (Circumstance Bonus) – 0 (Range of 45’) = 18, a hit doing 12hp damage and modified ranged attack roll of 16 + 5 (AB) + 1 (Circumstance Bonus) – 0 (Range of 45’) = 22, a hit doing 12hp damage!) :cool: , hitting the bug twice in the abdomen! Cyrill has the luck of a sniper with the rolls!
Sarge tells Shin to stop so that they can get a better chance of hitting the bugs.
Jacob cycles through the various weapon selections not sure on which mode to choose.
Bishop lets the vehicle travel another 10’ east before yanking up the handbrake (Modified Drive check of 17 + 11 = 28 vs DC 15, success), causing the buggy to skid to a sudden stop throwing up dust and dirt. No sooner had the buggy come to a skidding halt when Carl opened up with the twin fifty on bug #3, (Modified ranged attack roll of 5 + 11 (AB) – 0 (Range of 110’) = 16, a hit doing 22hp damage and modified ranged attack roll of 13 + 5 (AB) – 0 (Range of 110’) = 18, a hit doing 16hp damage!), cutting up the bugs right flank as the bullets rip into it.

Squad actions please.
 

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Cromm10k

First Post
Cyrill double taps bug #2 two times (or does this make it a quadruple tap :confused: ;) ).

To Lance Corporal Mel: "We should take down the right bug, looks like the cavalry takes care of the other thing."
 

riaan_s

First Post
"Way to go, Carl"

Bishop steps on the accelerator again (keeping the vehicle at alley speed) and circles the vehicle around the eastern side of bug#3 making sure the vehicle's facing will allow Carl to fire.

Bishop again checks the scanner for the missing forth contact.

OCC: mariusm, adding vehicles to combat is a cool idea! :D
 

Shayuri

First Post
Mel curses softly. "These things are tough..." She gets to her feet, firing a short burst as she does so.

(Getting up from prone as a Move, 5 round burst as attack)
 

Venom

First Post
"Nice team work Bishop Carl says through the intercom."
Carl will take another shot at Bug #3 when Bishop brings the buggy to a halt.

I assume that Bishop is going to stop the buggy if not Carl will shoot on the move
 
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JonnyFive

First Post
Jacob will take open up on bug #2 with the twin's and open key up his mike on the test frequency. "Ma'am this is Private Jacob Sereth with the Mobile Infantry, what is your situation?"
 

mariusm

Explorer
Mission 4. Encounter 1. Round 7.

Mantis bug #2 covers 40’ in the blink of an eye and lashes out at Carina’s marauder, (Modified melee attack roll of 18 vs Defense of 16, a hit doing 0hp damage!), slamming a claw hard into the chassis of her marauder but doing little less than leaving a paint scratch.

Mantis bug #3 races 50’ towards the two scouts and lashes out at Mel, (Modified melee attack roll of 18 vs Defense of 23 (-4 for being prone), a miss), but slashes over her head as she flattens her body against the floor.

Carina annoyed by the bug right in her face tries to swat it away with a backhand from her marauder, (Modified melee attack roll of 19 + 13 (AB) = 32, a hit doing 12hp damage), connecting the bug a glancing shot.
Shin continues north another 50’.
Raul a bit cautious to hit his comrades lowers the twin fifty and yells, “Shin stop the buggy!”, as he grabs his Morita.
Mel jumps to her feet as the bug barrels down on her, (Bug gets AOO, Modified melee attack roll of 30 vs Defense of 23 (Still prone), a hit doing 4hp damage), getting sliced in the forearm as she does so. Once standing she points her morita in the bugs direction and pulls the trigger, (Modified ranged attack roll of 12 + 11 (AB) – 4 (Burst) = 19, a hit doing 12hp damage!), putting a nice grouping of bullets into the bugs left shoulder.
Cyrill remains prone while he fires off two quick double taps, (Modified ranged attack roll of 14 + 10 (AB) – 2 (Prone) – 4 (Longarm) – 2 (Double Tap) – 4 (Melee combat) = 12, a miss and modified ranged attack roll of 13 – 2 = 11, a miss), but fires just past the bugs head.
Sarge yells again at Shin, “Shin stop the buggy!”. “Sorry sir, I couldn’t hear over the noise from the twin fifty.
Jacob fires his twin moritas at bug #2, (Modified ranged attack roll of 10 + 11 (AB) – 4 (Melee combat) = 17, a miss), barely missing the creature as the bullets fly high. Jacob only hears static on the test channel now…
Bishop drives the buggy 100’ feet around the ridge circling to line up Carl’s shooting.
Carl fires once again at bug #3, (Modified ranged attack roll 6 + 11 (AB) – 4 (Melee combat) = 13, a miss), shooting into the dirt just behind the bug.

Squad actions please.

OCC: Oops again… mounted weapons only get 1 attack per round.
 

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Shayuri

First Post
"Damnitdamnitdamnit," Mel mutters as she keeps falling back away from her bug assailant. GodDAMN these things were tough. Had the mantises on that snared space transport been this tough?

Fighting to keep her calm, she unloads another staccato burst of rounds at the mantis that's coming for her.

(move away, fire burst at Mantis 2)
 

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