The Troubadour's Travels - Low Magic [D&D 3.5/G'n'GR] [Recruiting]

Theroc

First Post
@Most seem alright, only detail I can see is Strength 12 is listed as giving a +2 modifier in the beginning though it's corrected later throughout.

Just one detail though: You seem to mix grammatical tense (it's called that in English right?) in your appearance section. Like was a fair elf (imperfect) and has a bounce to her steps (presens). Sorry for being grammatopolice, just wanted to point it out as it striked me as odd XD

Noticed the str thing too, will edit.

And yeah, I always mix those tenses. Drives my english teachers nuts, since it's just about the only error I made on papers.
 

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wysiwyg

First Post
A few more changes Theroc. Please check String:

1. Grapple: +2 [+1(str)+1(BAB)]
2. Touch: +6 [+3(DM)+3(Dex)]
3. Flat Footed: +1 [shield only]
4. Criticals on weapons no longer have a x2 in this system. It should just be: X+.
 


wysiwyg

First Post
here's my saber.
 

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Ilja

First Post
Damn, I suck at checking stat sheets XD
And wysi: Ah, now I see. Sorry, in Sweden we group those with rapiers rather than sabres.
 


Ilja

First Post
Well, Thouch AC is now changed into touch attacks having +4 AB, and critical is "10+", not "10+x+".
And Speak Language is an int based skill, so it should look like (unless scout has it as a class skill) with two points investment:

Code:
Skills                   Ranks  Mod  Misc  Total
Speak Language             1    +2          =3

Also, I couldn't find what you did of your 2 bonus languages from high intelligence. You should have like ranks + int bonus "language points", or whatever one wants to call them, where speaking and literacy each costs one. You should have three of those, but have only spent one.
 

Theroc

First Post
Well, Thouch AC is now changed into touch attacks having +4 AB, and critical is "10+", not "10+x+".
And Speak Language is an int based skill, so it should look like (unless scout has it as a class skill) with two points investment:

Code:
Skills                   Ranks  Mod  Misc  Total
Speak Language             1    +2          =3
Also, I couldn't find what you did of your 2 bonus languages from high intelligence. You should have like ranks + int bonus "language points", or whatever one wants to call them, where speaking and literacy each costs one. You should have three of those, but have only spent one.

String, your change to how Speak Language works confuses me to no end, hence my assumption I received no bonus languages. Are you saying I gain a total of 3 points to spread across literacy in general?

Also, what do you mean with the Touch being +4? What should my "Touch AC" be?
 

Ilja

First Post
Sorry if it's confusing. It might be easier to see it as "language points". The number of language points you have is equal to your Speak Language modifier (not including temporary benefits, only ranks, int, feats, or anything else that is permanent). Speak Language is an int-based skill.
Learning to talk a language = 1 point
Learning to read & write a language that you can talk = 1 point.

And on Touch attacks: They go against the regular AC, you don't have a specific touch one. However, they instead gain a +4 bonus to the attack because they only have to touch. So you don't really have a touch ac. Should you use a Ray of Frost (if you could cast that) though, your attack bonus would be +8 (+1 base, +3 dex, +4 touch)
 

Theroc

First Post
Sorry if it's confusing. It might be easier to see it as "language points". The number of language points you have is equal to your Speak Language modifier (not including temporary benefits, only ranks, int, feats, or anything else that is permanent). Speak Language is an int-based skill.
Learning to talk a language = 1 point
Learning to read & write a language that you can talk = 1 point.

So, Aliandrys can learn to read/write Elvish and speak Consaber? Or something like that?
 

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