A Night at the Four Seasons (DM: renau1g, Judge:Ozymandias79)

[sblock=ooc]
Papo is the hero of the day! Sadly I must spread xp around also. Ok, so Kauldron is up... well he's prone, but you get the idea. [/sblock]
 

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*Kauldron takes a large puff of his dual cigars. Idly looking over to the dragon and the others fighting it a bit over to the side having thought his job finished after taking on the scorpions and the wizard living through it. His eyes grow wide, his mouth coming a gap. Both his cigars tumble out of this mouth.*

You hate me today don't you.....*He looked up to the sky wondering where his god was at this exact moment just before the dragon slammed into him. Biting and clawing at the Iron Kettle. His tired his best to withstand the onslaught. Yet too tired from all the fighting before. With a heavy clang Kauldron toppled to the ground causing a small cloud of dust to bellow out.*

*Moments later Kauldron blinked as he stared up to Cyr.* Oh wow an angel. I must be in heaven because your so Beau.....*He blinked again.*...Errr....wait your a man. *He blinks again.* ...your Cyr. *He sighs.* This never happened.

*Shaking his head and rolling over and staggering back up to his feet. He lowers the face plate back and looks around.* Thanks for the pick me up Cyr. I own you one big time. Thought I was going to meet Gorrack there in the pyres of the flames of madness. *He takes a puff of his cigar that Cyr replaced for him. Looking over the battlefield carefully.*

LISTEN UP EVERYONE! PHOENIX, DAMEN, CYR SPREAD OUT. DO NOT CLUMP TOGETHER. THOSE WITH A RANGED THREAT SPREAD OUT. IT WILL TAKE HIM LONGER TO GET YOU ALL IF YOU SIMPLY SPREAD OUT.

*He turns and looks behind him.* Hmmm I have a plan. *Looking over to Cyr.* Live through this brother Cyr and hit him with everything you've got. *He nods once more and takes off at full till across the dunes.*

[sblock=Actions]Start of Turn: Take 5 Ongoing Fire Damage - Resist 3 Ongoing Damage. Take 2 Fire Damage.

Move: Stand from Prone.

Move: Run to G17. (Speed 5+2 for run) (Jumping on top of the rock: Athletics 16)
-Effect: Kauldron has -5 penalty to attack rolls, and grants combat advantage until the start of his next turn.

Minor: Sheath Sword.

End of Turn: Save vs. Ongoing 5 Fire Damage. (Save 11)[/sblock]

[sblock=Kauldron] Goblin Tactics Trigger - Immediate Reaction to the First Enemy that misses Kauldron with a melee attack, shift 1 into a better flanking position.

Kauldron- Male Goblin Paladin 4
Passive Perception: 12, Passive Insight: 12

AC:23, Fort:18, Reflex:19, Will:17
Vs. Bloodied Creatures - +1 bonus to All Defenses
Vs. Charm – +2 Item bonus to All Defenses
Vs. Fear – +2 Item bonus to All Defenses
Vs. Psychic - +2 Item bonus to All Defenses

Speed:5

HP:8/47, Temp HP:
Bloodied:23, Surge Value:11, Surges left:4/12

Powers-
Divine Challenge
Enfeebling Strike
Goblin Tactics
Virtuous Strike

Action Point [X]
Call to Challenge [X]
Channel Divinity [X]
Javelin [ ] [ ]
Second Wind [X]
Strength from Valor [X]
Valorous Smite [X]

Lay on Hands [X]
Majestic Halo [X]
Dazzling Plate [X]
Symbol of Brawn [ ]
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OOC: I just hope poor little Papolstaanas survives... A full barrage of attacks from the dragon will almost certainly drop him.
 



The brave kobold manages to draw the dragon away from his allies saving at least one life in the process. Phoenix's flames continue to burn the volcanic dragon.

With a roar of anger, the dragon unleashes an explosion that engulfs the kobold, but she stands resolute, if shaken. "You dare challenge a true dragon? You shall pay for your insolence" the dragon hisses to Papolstaanas. It bites down hard on the kobold, crushing bone and tearing flash as the wounds are too much.

The dragon then turns to Phoenix and Damen and an eruption of steam scalds the duo.

[sblock=Phoenix]
I'm going to assume you didn't slide the dragon. If you did both Tarkus and Kaeysari would be in its effect. As it stands only Papo is. [/sblock]

[sblock=Unlocked Stats]
Eladrin: 22 AC; ??/21/19 F/R/W
Eladrin 1: 21 AC; ??/20/19 F/R/W
Dragon: 20 AC; ??/19/20 F/R/W
Scorpion: 24 AC; 21/19/20 F/R/W
Scorpion 1: 20 AC; ??/19/18 F/R/W
[/sblock]

[sblock=Enemy Actions]
Volcanic Dragon:Start of turn - KABOOM! - vs ref (Papo); fire (1d20+11=21, 2d10+3=17) hits for 14 (after DR) +5 fire (save ends)
Double attack -vs ac; dmg (1d20+12=21, 2d10+3=17, 1d20+12=19, 2d10+3=11) hits for 14 (after DR)
Minor: Lava Vent @ Q12 - at start of Phoenix/Damen's turn they take 5 fire damage
Aura returns to 1
[/sblock]


[sblock=ooc]
Phoenix hits OA, Papo's attack bloodies the dragon, Phoenix hits for 13 + 14 from sphere.

Pink Aura - if you start your turn in it, take 5 poison damage.
Gray Zone: An enemy that starts its turn within the zone takes a -2 penalty to attack rolls until the end of its next turn.

Status:
Damen Bane: (22)27/49 hp, 7/7 surges, used 1 AP,
Kaeysari: 13/46 hp, 4/10 surges, longtooth shifting, bloodied, carrying Tarkus
Kauldron: 8/47 hp, 5/12 surges, bloodied, +1 to all defenses vs bloodied enemies UNTIL THE END OF ENCOUNTER, any enemy that starts its turn adjacent to Kauldron is subject to his divine sanction until the end of its turn
Cyr Iannes: 21/34 hp, 4/7 surges,
Phoenix: (9)14/36 hp, 5/8 surges, bloodied,
Papolstaanas: (-12)-2/45 hp, 10/13 surges, confused (save ends), DR 3 for the encounter, bloodied, +1 to all defenses vs bloodied enemies UNTIL THE END OF ENCOUNTER, 5 ongoing fire (save ends), unconscious, dying, prone, 0/3 death saves.
Tarkus the Crusader: -7/31 hp, 6/9 surges, prone, dying unconscious, 0/3 death saves

While confused, whenever it targets an enemy with a melee or a ranged attack and one of its allies is also within range of that attack, roll a d20; on a result of 10 or higher, the target instead makes the attack against its nearest ally in range.

Scorpion: -176 hp, Used Stinging Rain, -2 penalty to attack rolls (save ends), bloodied, prone, marked (Kauldron), -2 to defenses TENT
Eladrin 1:-67hp, Used Phantom Foes, bloodied, dazed (save ends) - dead
Scorpion1: -61hp, marked (Kauldron), bloodied,
Dragon: -140/222hp, aura 5, used AP
Eladrin: vulnerable 5 RADIANT TENT (Kauldron) - dead

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Damen grunts as the dragon's blazing heat scalds his skin... and makes a tear in his sleeve. Joven's balls! He shakes his head then turns to Phoenix. Best we take our friend's suggestion and scatter. He inclines his head then takes cover over the dead body of the eladrin, using the dragon's isolation to set up a penetrating shot before ducking and vanishing from sight. He is gone before the bolt buries itself over its eye.[sblock=OOC]Take 5 damage. Use Ambush trick to move to P14 and attack vs CA: Hit, 20 hp. Then drop prone as free and Stealth: 33[/sblock]
[sblock=Damen (Bloodied, Prone, Stealth)]Damen Bane—Male Drow Thief 6
Initiative: +12, Passive Perception: 18, Passive Insight: 13
AC: 21, Fort: 16, Reflex: 22 Will: 19 — Speed: 6
HP: 22/49, Bloodied: 24, Surge: 12, Surges left: 7/7
Action Points: 0/1, Second Wind: Not Used, Milestones: 0
Powers -
Ambush Trick
Feinting Trick
Sneak's Trick

Agile Footwork
Backstab x2
Cloud of Darkness/Darkfire

Cunning Escape
Slip Aside

Shadowdance Armor +1 (daily)
Boltshard Hand Crossbow +2 (daily)
2 Healing Potions


Damen Bane - http://l4w.wikia.com/wiki/PC:Damen_Bane_(stonegod)[/sblock]
 
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"As you say, Damen, let's burn this thing down," Phoenix says, running her hand through the scalding steam with a smile. "Pleasant, dragon, rather like a nice sauna."

That said, she slips away behind a nearby rock to ready another spell while her phoenix continues to tear at the dragon.

OOC: Unless that dragon ignores fire resist like Phoenix does, she takes no damage from it thanks to her 7 fire resist.

15 fire damage to the dragon at the start of its turn.


[sblock=Actions]Start: Take 5 fire damage reduced to 0 by Phoenix's fire resist.
Minor: Sustain Flaming Sphere. At the start of its next turn, the dragon will take 1d4+11=15 fire damage.
Move: Move to R8.
Standard: Second Wind: Regain 9 hp and +2 defenses TsnT.

Status: bloodied, +2 defenses

[sblock=Phoenix's Statblock]Phoenix, Female Tiefling Mage 4
Passive Perception: 18, Passive Insight: 18
AC: 18, Fort:16, Reflex:19, Will:17, Resist Fire 7 -- Speed:6
HP:23/36, Bloodied:18, Surge Value:9, Surges left:4/8
Initiative +3, Action Points: 0
MBA: +6 AC, 1d4+4 fire damage. RBA: Range 20, 8 fire damage.

Powers: Magic Missile, Freezing Burst, Arc Lightning, Infernal Wrath, Orbmaster's Incendiary Detonation, Color Spray, Shield, Second Wind, Flaming Sphere, Flaming Dagger, Cloak of Resistance
Notes: *Phoenix does not provoke OAs for Ranged or Area attacks. *Phoenix's attacks ignore fire resistance. *Phoenix gains +1 to hit against bloodied foes.
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OOC:
death save (1d20=13) Made my death save.

Remember anyone can grant a saving throw by rolling the Heal skill, DC 15. Might want to use that on Papol since he's taking ongoing damage. Everyone else just hammer it until it dies. Don't worry about me - I've got at least 3 turns, you should be able to kill it by then.
 


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