A Night at the Four Seasons (DM: renau1g, Judge:Ozymandias79)


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Papolstaanas lies crumpled underneath the dragon's foot.

[sblock="actions"]Takes 5-3=2 fire damage, 5-3=2 poison damage. HP -6.

Save vs confusion: 1d20=16. Bah, success when it doesn't do me any good.

Save vs ongoing fire: 1d20=16 success.

Save vs death: 1d20=9 failed.[/sblock]
[sblock=Papolstaanas]Papolstaanas Male Kobold Battlemind 3
Initiative: +5
Passive Perception: 11; Passive Insight: 11; Senses: Normal
AC:20, Fort:15, Reflex:16, Will:14
+2 defenses against traps
HP: -6/45, Bloodied:22, Surge Value:11, Surges left: 9/13
Action Points: 0
Shifty
Concussive Spike
Conductive Defense
Lodestone Lure
Battlemind’s Demand

Psychokinetic Scimitar Ranged Basic Attack
Second Wind

Oaken Resilience
Aspect of Bitter Ice


Persistent Harrier (immediate reaction): The first time during an encounter that P. is hit or missed with an attack, he can melee attack the triggering enemy, even if it is out of melee range (+8 vs AC, 1d8+5 damage). He teleports to a square adjacent to the enemy if he hits.

Blurred Step (special free action 1/turn): If an adjacent enemy marked by P. shifts, P. can shift 1 square in response.

Mind Spike (immediate reaction): If an adjacent enemy marked by P. deals damage to an ally with an attack that doesn’t include P., that enemy takes force and psychic damage equal to the amount its attack dealt to the ally.

Melee basic attack: +6 vs. AC, 1d8+3 damage.

Power Points: 1/4

Conditions: resist all 3, unconscious, dying, 1 failed death save

Full sheet: Papolstaanas[/sblock]
 

"Rest easy, sir," Kaeysari says to Tarkus as she binds up his wounds. "Sorry to just leave you, but we've got to spread out, and not leave this thing an obvious target." She sets him down, and moves quickly away.

[sblock=actions]Regenerate 2 HP
Standard: Stabilize Tarkus. Heal: 1d20+10=21 Success.
Minor: Set Tarkus down.
Move: to R29[/sblock][sblock=Kaeysari stat block]Kaeysari Female Longtooth Shifter Fighter 4
Initiative: +4, Passive Perception: 20, Passive Insight: 15, Senses: Low-light
AC:21, Fort:19, Reflex:16, Will:16
HP:15/46, Bloodied:23, Surge Value:11, Surges left:4/10
Action Points: 0, Second Wind: used
+2 to saving throws against poison or effects that render Kaeysari weakened, slowed, or immobilized.
Any critical hit that hits Kaeysari has a 25% chance of being converted to a normal hit instead.
Powers: Cleave, Footwork Lure, Pass Forward, Covering Attack, Dance of Steel, Longtooth Shifting, Villain's Menace, Healing Word Staggering Glaive (Daily)

Conditions:
longtooth shifting (regen 2 when bloodied, +2 to damage)
[/sblock]
 



"Close your ears, this is not for mortals!" shouts Cyr as he walks closer toward the dragon. He opens his mouth and speaks, but the word is not heard. It is FELT and SEEN as visible ripple from his mouth, but the ears and minds refuse to accept the sound of it, such is the power of Joven represented in that single word.

Dragon stiffens for a moment, but it seems not stupefied by the attack. Cyr also reels from channeling that much power as he falls to one knee using his staff for support.

"This was the best I got. Hit it now!"

[sblock=Actions]
Move: Q20
Standard: Silent Malediction vs Fort; thunder damage (1d20+8=11, 2d6+6=12) - miss, dragon is dazed TENT, 6 thunder damage; Cyr is dazed TENT
[/sblock]
 

*Kauldron looks around the battlefield at all the death and destruction happened this day. He sighs and looks back towards the dragon. Taking a long puff of his cigar, and then bellowing a cloud of smoke abouts himself. His eyes growing cold and hard as he stared at the dragon. He finally let of a roar at grab the dragons attention. He lifted a finger and pointed. His holy flames bellowing out abouts himself.*

Surrender now foul beast and you shall live to fight another day. Or you shall die now and burn in the pyre of madness for all eternity.

*He stood and looked at the beast for a good long moment before realizing that threating a volcanic dragon with fire may of not been the best idea. Kauldron wasn't the brightest after all, even though he meant well in his intentions. Well at least he pissed it off now. He gasped as he noticed the dragon not buying it and being pissed now then anything.*

Aww crap.

*He turned and booked it.*

[sblock=Actions]Standard: Intimidate.
-Skill Check: Intimidate +11 vs. Dragon Will (+10) (19;Fail).
-Effect: On a failure Dragon is provoked by Kauldron for his attempt.

Move: Move to B17. (Athletics 24. If needed).

Minor: Draw Javelin.[/sblock]


[sblock=Kauldron] Goblin Tactics Trigger - Immediate Reaction to the First Enemy that misses Kauldron with a melee attack, shift 1 into a better flanking position.

Kauldron- Male Goblin Paladin 4
Passive Perception: 12, Passive Insight: 12

AC:23, Fort:18, Reflex:19, Will:17
Vs. Bloodied Creatures - +1 bonus to All Defenses
Vs. Charm – +2 Item bonus to All Defenses
Vs. Fear – +2 Item bonus to All Defenses
Vs. Psychic - +2 Item bonus to All Defenses

Speed:5

HP:8/47, Temp HP:
Bloodied:23, Surge Value:11, Surges left:4/12

Powers-
Divine Challenge
Enfeebling Strike
Goblin Tactics
Virtuous Strike

Action Point [X]
Call to Challenge [X]
Channel Divinity [X]
Javelin [ ] [ ]
Second Wind [X]
Strength from Valor [X]
Valorous Smite [X]

Lay on Hands [X]
Majestic Halo [X]
Dazzling Plate [X]
Symbol of Brawn [ ]
[/sblock]

[sblock=OOC]Well I tried to end the encounter. Heh. Needed a 19 or 20 to succeed though. Thought it was worth a try.[/sblock]
 
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3 down....4 to go...

The invoker's words leave the dragon's mind reeling, as the flames continue to burn and Damen's deadly bolts slam into the beast. The group wisely moves to spread out. The dragon is angered by the goblin's words, however Kauldron is too far away, so the dragon focuses its rage on Cyr, rushing forward and clamping on the deva with its jaws, crushing bone as it drops him to the sand.

[sblock=Unlocked Stats]
Eladrin: 22 AC; ??/21/19 F/R/W
Eladrin 1: 21 AC; ??/20/19 F/R/W
Dragon: 20 AC; ??/19/20 F/R/W
Scorpion: 24 AC; 21/19/20 F/R/W
Scorpion 1: 20 AC; ??/19/18 F/R/W
[/sblock]

[sblock=Enemy Actions]
Volcanic Dragon:Start of turn - takes 15 damage from sphere.
Standard: Charge Cyr - charge bite (1d20+12+1=33, 2d10+3=15) crits for 23 + 5 ongoing fire (save ends). Drops Cyr.

[/sblock]


[sblock=ooc]
Phoenix hits OA, Papo's attack bloodies the dragon, Phoenix hits for 13 + 14 from sphere.

Pink Aura - if you start your turn in it, take 5 poison damage.
Gray Zone: An enemy that starts its turn within the zone takes a -2 penalty to attack rolls until the end of its next turn.

Status:
Damen Bane: 22/49 hp, 7/7 surges, used 1 AP,
Kaeysari: 15/46 hp, 4/10 surges, longtooth shifting, bloodied, carrying Tarkus
Kauldron: 8/47 hp, 5/12 surges, bloodied, +1 to all defenses vs bloodied enemies UNTIL THE END OF ENCOUNTER, any enemy that starts its turn adjacent to Kauldron is subject to his divine sanction until the end of its turn
Cyr Iannes: (-12)-2/34 hp, 4/7 surges, dazed TENT, 5 ongoing fire (save ends), prone, dying unconscious, 0/3 death saves
Phoenix: 23/36 hp, 5/8 surges, bloodied, +2 defenses TSNT
Papolstaanas: -12/45 hp, 10/13 surges, DR 3 for the encounter, bloodied, +1 to all defenses vs bloodied enemies UNTIL THE END OF ENCOUNTER, unconscious, dying, prone, 1/3 death saves.
Tarkus the Crusader: -7/31 hp, 6/9 surges, prone, unconscious,

While confused, whenever it targets an enemy with a melee or a ranged attack and one of its allies is also within range of that attack, roll a d20; on a result of 10 or higher, the target instead makes the attack against its nearest ally in range.

Scorpion: -176 hp, Used Stinging Rain, -2 penalty to attack rolls (save ends), bloodied, prone, marked (Kauldron), -2 to defenses TENT
Eladrin 1:-67hp, Used Phantom Foes, bloodied, dazed (save ends) - dead
Scorpion1: -61hp, marked (Kauldron), bloodied,
Dragon: -181/222hp, aura 5, used AP, dazed TENT
Eladrin: vulnerable 5 RADIANT TENT (Kauldron) - dead

[/sblock]
 

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Of course, it just had to be a crit. I'm dead at the start of my turn unless someone can provide me with some assistance or DR. I tried to get closer so he cannot charge, but diff terrain got in the way.

Cyr has one more healing potion (he already spent one I believe)

I just realized I solved similar problem with my goliath in LEB :( All you need is jump over (and I think even Cyr could manage 5' jump. Stupid I forgot that :(
 
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[sblock=Cyr]
You won't die this turn. You'll be at -12, which isn't your bloodied value. Next turn is, unless you are out of the aura and not taking ongoing damage. [/sblock]
 

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