[LPF] Rodents of Unusual Size, pt 3

Aura

Explorer
With the wind kicking up, the group considers the possibility of a storm rolling in for the night. Although there are clouds, they presently do not look menacing, so it is difficult to assess the possibility of a night-time storm. However, it remains possible.

[sblock=GM Note]Just let me know, either way. :)[/sblock]
 

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BigB

First Post
cruendithas.jpg
Crue peering into the space beyond the door created by opening just a bit. "Perhaps we at least should scout a bit before sleeping on the doorstep. I could slip in and look about. Wahyu care to join me?" He then opens the door just enough to slip through and disappears beyond the door.

[sblock]
take 10 on stealth +11=21
[/sblock]


[sblock=mini stats]
Cruendithas
Initiative +1
AC: 17 (with shield/ Flat:16, Touch: 12)
HP: 26 current: 26
CMB: +1 / CMD: 12 Fort: +2 / Ref: +4 / Will: +4
Resistence: 0
Current Weapon in Hand: Buckler and wand MM

Spell Like Abilities: Dancing Lights1/1, Ghost Sound 0/1, Prestidigitation1/1, Speak with Animals1/1
Arcane Strike +1
0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand, Message, Light

1st Lvl Spells: 0/4 per day
Cure Light Wounds, Grease, Expeditious Retreat, Identify

Archaeologist's Luck (+1) rounds/day: 0/6

Wand CLW 10/10
Wand MM 22/25
[/sblock]
 
Last edited:

Commander_Fallout

First Post
Wahyu grinned, "Yes, I suppose so. Come, let us be away, then, into the dark crevices of the world. We shall return before too long, don't ye fret."

He then vanished through the hole as well.
[sblock=OOC]He also takes 10 on his stealth, which also yields 21. :p[/sblock]
 
Last edited:

Aura

Explorer
Cruendithas and Wahyu quietly slip past the door and into the first chamber of the underground complex. A small, 15' diameter chamber greets them, with a domed ceiling. Opposite the entrance there is a flight of stairs leaning downward. Light from the outside barely illuminates this chamber, and a single candlestick stands unlit on a partially rotted table to the right. To the left, there are hooks for cloaks and places below for outdoors footwear. Most of the hooks are in use--from them hang a variety of black cloaks in highly dilapidated condition with various shoes and boots below, similarly neglected.

From the stairs, the faintest trace of light can be seen, and even that takes sensitive eyesight. Surely, to those with unaided sight, it would seem the only light is coming from the outside.
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]

Jonas watches as the two sneaks slip inside the door. He leans in to listen, hoping that if they get into trouble he'll be able to hear over the wind and rush in to help.​
[/section]

[sblock=Actions/Rolls]Perception (1d20+10=20)[/sblock]
_______________
[sblock=Mini Stats]
Jonas Psalter

Initiative: +04
AC: 17 (12 Touch, 15 Flat-Footed)
HP: 40/40
Senses: DarkVision (60’) Perception: +10
CMB: +06 CMD: 18 (+8/20 vs. Trip)
Fort: +07 Reflex: +02 Will: +05
[/sblock]
 

BigB

First Post
cruendithas.jpg
Crue points to the opening in the door with Jonas leaning in and casts whisper whispering back "The first room is clear there is a stairway leading down we will check it out."
Then taking the candle begins down the stairs motioning for Wahyu to come along.

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 17 (with shield/ Flat:16, Touch: 12)
HP: 26 current: 26
CMB: +1 / CMD: 12 Fort: +2 / Ref: +4 / Will: +4
Resistence: 0
Current Weapon in Hand: Buckler and wand MM

Spell Like Abilities: Dancing Lights1/1, Ghost Sound 0/1, Prestidigitation1/1, Speak with Animals1/1
Arcane Strike +1
0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand, Message, Light

1st Lvl Spells: 0/4 per day
Cure Light Wounds, Grease, Expeditious Retreat, Identify

Archaeologist's Luck (+1) rounds/day: 0/6

Wand CLW 10/10
Wand MM 22/25
[/sblock]
 


Aura

Explorer
Jonas listens intently, keen hearing piercing the darkness. The wind blows outside, making it difficult for him, but he can just barely make out some sort of whispering at the very threshold of his ability to hear. Before he can concentrate on it, perhaps make it out, it ends.

Meanwhile, Wahyu and Cruendithas continue exploring and conversing. Grabbing the candlestick, Cruendithas pulls it free of the cobwebs weakly affixing it to the tabletop, a very gentle air current drifts outward, causing the now free tendrils to dance in the breeze. With it comes all the odors of the place below--a strong musty initial hit, a definite chemical background odor, and, finally, a faint tinge hidden in the stronger medium bringing an all-too-familiar message. Death.

[sblock=The Candle]As described, it's unlit. However, the wick seems to be intact and there is still quite a bit left of it--a good 8 inches tall or so.[/sblock]
 


BigB

First Post
cruendithas.jpg
Crue stops at Wahyu's warning. "Perhaps you are right. The best course may be to move back away from the door outside and keep a watch throughout the night as we recover from the days challenges. I do not see a secure place to rest in here. Lets go back out and inform the rest of what we see, or don't see."

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 17 (with shield/ Flat:16, Touch: 12)
HP: 26 current: 26
CMB: +1 / CMD: 12 Fort: +2 / Ref: +4 / Will: +4
Resistence: 0
Current Weapon in Hand: Buckler and wand MM

Spell Like Abilities: Dancing Lights1/1, Ghost Sound 0/1, Prestidigitation1/1, Speak with Animals1/1
Arcane Strike +1
0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand, Message, Light

1st Lvl Spells: 0/4 per day
Cure Light Wounds, Grease, Expeditious Retreat, Identify

Archaeologist's Luck (+1) rounds/day: 0/6

Wand CLW 10/10
Wand MM 22/25

[/sblock]
 

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