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D&D General What are your weirdest parties?

Mad_Jack

Legend
Just for giggles, I ran a short game back in AD&D that had a party of a centaur, a lizardfolk, a dryad whose tree was Awakened (treant stats), a half-nymph, and a pseudodragon.

Another "party" that I've never actually played but that I've kicked around some short-story ideas for is comprised of a sign-language-using chimpanzee who used to be the familiar of a wizard but was Awakened upon the old guy's death and is now a spellcaster himself, the wizard's Awakened talking horse who has several fighter levels, the human ranger who was formerly a follower of the wizard and now serves the chimpanzee, and a human monk who decided to travel with them because the three of them were the most fascinating thing he'd ever seen.
 

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Dannyalcatraz

Schmoderator
Staff member
Supporter
Back in college, playing TFT, we had an all-Lizardfolk party - except for one halfling archer. We called ourselves MERC - the Meat-Eating Reptile Company.
I had a sudden vision of the Halfling in a bad Lizardman costume*, sort of analogous to the campfire scene from Attack of the Killer Tomatoes, in which the human spy blows his cover.







* sort of like Piff the Magic Dragon
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Ulfgeir

Hero
The group for the D&D 5e-campaign with weird races set in Jack the Ripper's London (everyone not human, hae to have a glamour-trinket to look human):

A fictional character that has come to life from a book (my character). She is a journalist and Monk.
A Fae-blooded warlock noble.
A Faerie (Seelie) Sorceress who reads fortunes
A Halfling healer, works as a doctor, and performed an autopsy on my character (she came back to life. Perks of being fictional).
A Harry Potter-style wizard that makes toys.
A human assassin that uses glamour to disguise herself as a man lighting streetlamps.
 

EzekielRaiden

Follower of the Way
Most games I'm in tend to be relatively normal, though I consider dragonborn "relatively normal" so people might disagree with that. I've seen a lot of humans, elves, and half-elves, a few dwarves, a smattering of other races. It's really only in high-level PF that I've ever seen "weird" race choices, and...well. That's weird to begin with.

But I guess the one epic gestalt multi-PrC-allowed 3.PF mashup (PF rules favored when they conflict, except for wild shape) game I was in might qualify. My character was, technically, a half-elf adopted by his dragon stepmother, who slowly transformed (due to Geomancer) into being effectively part-dragon himself. He was the second most "normal" character in the game, after the omniscificer who was (IIRC) a purely bog-standard normal human, other than being able to create hundreds of thousands of GP worth of magic items in a few turns. We also had a preternaturally-stealthy, can-stab-basically-anything-in-its-dangly-bits rogue/paladin-bard blend, who was a good-aligned undead fetchling (technically a "deathless") blessed by Sarenrae, and a legit actual copper dragon exploiting the hell out of Incantatrix. My character, an Int-based Druid/Wizard Dragon Space Pope,* was legit actually almost normal compared to the others.

*Specifically, the build was
Menhir Savant Druid 10/Planar Shepherd (Syrania) 10/High Proselytizer 5
Exploiter Wizard 5/Geomancer 10/Archmage 5/Cosmic Descryer 5
Using the "Academic Priest" feat from Legend of the Twins, and both the epic PrCs being the Librim Eternia versions.

Believe it or not, I was far from the strongest character there. Many of my abilities--like Dragon Wild Shape and my choice of plane for Planar Shepherd--were far more flavorful than powerful. I actually had explanations for pretty much all of my choices, and tied it together with the notion of coming to understand the true deep secrets of magic (Geomancer, Archmage) underlying the cosmos (Cosmic Descryer), which made him draw the attention of his deity (Apsu), who made him a chosen representative (High Proselytizer).

Perhaps someday I should use that as the end-goal point for a written character...
 
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steeldragons

Steeliest of the dragons
Epic
By today's standards? Hands down, the weeeeirdest:

Human Fighter
Dwarf Fighter
Human or Half-Elf Ranger
Elf Fighter/Mage ("Eldritch Knight" or "Bladesinger/Swordmage")
Human Cleric
Human or Elf Mage ("Wizard")
Halfling Thief (or multiclassed Thief-FIghter)
 

Mallus

Legend
So far our next campaign with feature a mute telepathic drow warlock, a tortle lawyer with anger issues (barbarian), and a kenku ranger with a swarm of crows (or possibly cows... I can't remember). That's actually fairly mundane for our crew.
 

Jer

Legend
Supporter
For my current campaign we're playing 13th age, which encourages weird parties because everyone has a one unique thing about them. However for the current campaign folks were encouraged to go wild with character ideas so we have (translated into 5e terms):

  • An elven necromancer aristocrat who has been resurrected as a minor vampire
  • A gargoyle pactblade warlock whose patron is the Enchantress - the most powerful mind mage in the known world
  • A warforged sorcerer whose had half their body replaced with an owlbear and don't know who they are or how it happened
  • A ranger from a race of people who can be best described as "large squirrel people" (using halfling mechanics) who once worked as a knife thrower/acrobat in an evil circus
  • An aasimar who "borrows" divine power from minor gods and cuts deals with them instead of worshiping them (cleric mechanics, but more of a less hostile "ur-priest" idea)

Outside of a superhero game, I think this is probably the weirdest party of characters I've ever DMed for. It's a blast - I hope schedules and stars align again so we can play before March...
 

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