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  1. rackabello

    Encounter Critical (OOC)

    Sweet, maybe three new folks actually. I'll let 'em know to start rolling up their PCs. I believe Edsan's a regular over there already, and I'm pretty sure Rondo will be fine with it. I'll send him an email. If you don't mind clicking through to my blog you can snag my direct email there...
  2. rackabello

    Encounter Critical (OOC)

    Hey Thrazar (Jeez I'm having such trouble getting used to calling you that. I'm not notably reverent either, but I feels like calling you Jesus or something). There's some additional interest in the PbP from Will Douglas (aka Coffee) and Wulfgar! The thing is, they'd much rather do this...
  3. rackabello

    Encounter Critical-Encounter in the Forbidden Wastes

    "RRRnnnhh?" chuffs the the Cave Wooky Tictac. He checks the bar mirror, his antennae combing through already perfectly styled auburn locks, then slides from the stool and flexes his shoulders. He is four feet tall, but through great feats of scientific conditioning he packs seven and a half...
  4. rackabello

    Encounter Critical (OOC)

    Updated the Tictac picture -- decided he's about dwarf-sized, small but mighty. Check out TicTac Extra Strength here.
  5. rackabello

    Encounter Critical (OOC)

    Another option to consider is having our JM make all the rolls. If that's feasible I actually prefer it for PbP games -- don't even need to see the online rollermatic dealio. What do you think, Journey Master? (Call me Max, by the way. Should I call you Thrazar, or what?)
  6. rackabello

    Encounter Critical (OOC)

    All hail Rondo! Glad you could make it. I've read the whole dang thing, and remember enough about it that you'll want to make major changes.
  7. rackabello

    Encounter Critical (OOC)

    Ability & mutation rolls are hyperlinked above if you look again. Note: Tictac is a cave wooky, which I forgot to adjust for. Everything should be correct now. I agree. I wasn't very clear about my question. Tictac has the trauma mutation twice. Does this mean two mutation rolls? Roll...
  8. rackabello

    Encounter Critical (OOC)

    Name: Tictac "No Lice" Rerun Race: Mutant Cave Wookie Class: Warrior Level: 1 STATISTICS ADA 11 DEX 10 ESP 9 INT 9 LEA 6 LUC 10 MAG 10 ROB 7 STR 19 Hit Points 16 Movement 51/2” FIGHTING AND DEFENSE: Melee Attack / Damage 96% / +9 Ranged Attack / Damage 40% / +1 (Attack values adjusted by...
  9. rackabello

    Encounter Critical (OOC)

    Hey mutandos, ttagxamm from the EC list, aka Max! Count me in on this here pog and dony show. I'll check back in tonight when I have more time. Keep yr lapels sharpened, comrades.
  10. rackabello

    Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)

    At least one of the stalls should have statuettes of Vendelo for sale....It'd be a particularly unexpected time and place for the poor old saint to be confronted with his unwanted celebrity.
  11. rackabello

    the piratecat story: madness and failure(OT) (warning, lots of images)

    fear the pa-purr-azzi! Now, Alsih20, if you really wanted to throw gasoline on the fire you'd post the video of P-kitty's lounge act days. I'm just glad he quit smoking (as did you!).
  12. rackabello

    Three Characteristic Behaviors Per Monster

    Here's another one for Hags: obsessive knitters of intricate but grotesquely cabled or patterned shawls, scarves and caps (ranks in craft; knitting needles equal daggers). Frost Giants: wear jewelry of finely carved ice braided into their hair and beards. Githyanki: rigidly militaristic among...
  13. rackabello

    Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)

    I homebrewed a critter along this line recently. Being a fey, it's not all that germane to the Defenders current situation, but maybe you all will enjoy it: Rhyme Stealer (Comments are welcome.) Love the behind the scenes glimpses, Piratecat. Any chance of seeing the "supporting cast" NPCs --...
  14. rackabello

    My Wife Has Befriended a Tyrannosaurus Rex!

    While this may be true, if I remember rightly, Tyrannosaurus rex's arms were a teensy six inches long, which would make them very awkward to use for wielding weapons or tools that weren't specially designed for them. The small size of T. rex's arms is one of the arguments some have used in...
  15. rackabello

    OT: Share useless Trivia!

    Some friends of mine wrote a song about this. Drop by here and scroll down to find "Lefty in Roswell" if you care to take a listen. Racking my empty head for trivia to add to the thread, I find only this: Multiple Personality Disorder is diagnosed almost exclusively in the United States and...
  16. rackabello

    Anything goes???

    Another way to do this might be to stage the campaign in some sort of "metropolis of all worlds," a sprawling city-plane populated by beings from throughout your campaign universe. There would be many opportunities for intrigue with so many religious, philosophical, species and political...
  17. rackabello

    [OT] I've got a great idea!

    rackabello rackabello is a barcode reader that produces hot tea or coffee! It is built and maintained by tiny nano-robots and communicates via Instant Messenger. A series of randomly-generated product ideas A series of randomly-generated product ideas is a sheet of paper that's audible only to...
  18. rackabello

    mm3 monster challenge

    Okay, here's another. Strictly speaking, it belongs in the Rogues Gallery forum, as it is not a new critter. However, since my inspiration was Sir Edgar's list I'll post it here. Without further prelude.... Snogg ("Spellwrapper") Choker Fighter 8: CR 10; Size S; HD 3d8+6 + 8d10 +16; hp 88...
  19. rackabello

    Eadric et. al. (The Paladin and his Friends).

    Whenever you have a chance, Sepulchrave, I'd love to see Troap's stats. What can I say? Something about a goblin enchanter charms me...
  20. rackabello

    Are lessons learned through D&D?

    In keeping with this notion of collaborative storytelling, I'm curious to hear how players and DMs have actually used evil or morally ambiguous PCs & NPCs in their games. Reading through these threads, I've noticed that much of the debate has been fairly abstract. Some specific examples might...
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