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  1. Erechel

    Dealing with spellcasters as a martial

    Both from a DM's and a player's perspective, dealing with spellcasters is difficult. This difficulty don't reside on raw power, but instead on their flexibility. One never can be too prepared to them: Have you achieved somehow Fire resistance? The wizard hits you with a ligthing bolt. High Dex...
  2. Erechel

    Simple vs Complex tasks (Gaming Theory)

    Disclaimer: Please, please, please don't take this as an attempt of edition/gaming flame war. This is merely a description of how do TTRPGs work, not a judgement about them. When we say that one RPG is focused on "combat" or any other part of the game (EG: the Three Pillars of the Game proposed...
  3. Erechel

    D&D 5E Best feats in Xanathar's Guide

    What do you think about the racial feats on the XGTE? Do you have a favourite or very useful one. I, for instance, think that Prodigy is super useful, specially for human fighters, as it gives +1 to a stat and Expertise to a stat. My obvious choice would be Strength + Athletics. Combine it with...
  4. Erechel

    D&D 5E DM combat tactics

    I propose using this thread for cooperation among Dungeon Masters, and demonstrate the tactical capabilities of DnD 5e besides feats. Let's share some tactics for NPCs and intelligent monsters to beat the crap out of the characters. I will propose 2 "moderate" tactics, and 1 "common" one. First...
  5. Erechel

    D&D 5E Proficiency Bonus, Fighters & Damage

    Long story short: I know DPR isn't the best judge of a class. Yes, I know. I know that isn't all that important. That being said: It bothers me that, comparatively, fighters are the least proficient damagers dealers with a weapon among the melee classes. I'm not taking account the ammount of...
  6. Erechel

    D&D 5E How much fighting do a typical D&D session have?

    Before posting, get me straigth: I know that combat is an important subject in a typical D&D adventure. It is a big part of the game, as many of the main features of classes are linked to it, adventures tend to have a lot of action. I'm not questioning that. I also enjoy a good, difficult...
  7. Erechel

    D&D 5E Which Homebrew Rules do you use? Fixes, styles of game, pillars, etc.

    Sorry if i revamp an old thread that I've started myself. Now that the dust has settled, and many of us had penty of time to adjust to the "new" edition: how about your house rules? What have you modified from this wonderful edition? These are a few of my own: 1) Searching for traps, secret...
  8. Erechel

    D&D 5E Improved Arcana: Psionics and the Mystic revisited

    After the last week uploading of the Mystic Unearthed Arcana to the DMs Guild, thus making it semi-official, I revised why I didn't liked the mystic in their last installation. I made a long, thorough revision of it and I've attempted to balance it. I first begin to make real quick editions...
  9. Erechel

    D&D 5E Called Shots: Aiming at specific body parts rule and discussion.

    I've seen players wanting make things like this since I begin to play AD&D 16 years ago. People always want to hit specific body parts to cause different effects, a thing that directly confronts with the HP system of D&D by introducing located injuries instead of reducing abstract vitality. AD&D...
  10. Erechel

    D&D 5E On Saving Throws (a Monster Manual Analysis)

    Ok. It's a common place to say that, in D&D 5th edition, Dexterity is king over Strength, partially due to the fact that the Dexterity is the "most common" Saving Throw. I want to discuss that and see how much truth there is in that statement. I searched through the Monster Manual and made a...
  11. Erechel

    D&D 5E A change of perspective: From DM to Player

    Last Saturday I had the chance to play a new campaign as a player instead of DM after continuosly being one for the last 2 and a half years. As a DM, I grew tired of the responsibility of running balanced encounters, creating branches of actions, and carefully measure what consequences should...
  12. Erechel

    D&D 5E Equipment Damage and Duration Rules

    Hello, people. As you may know, there are plenty of complex systems for adjudicating damage and wear to the weapons, armor and clothes that the adventurers' use. Most of these systems are very complex and bothersome to use, as they don't abstract enough this feature and make it difficult to...
  13. Erechel

    D&D 5E Let's discuss the Mystic v.3

    While I was waiting a long time for it (i need to cover the needs of a high level psionic for my campaigns) I have to say that the mystic took a long way from the V.2, so I understand most of the time of waiting. I'm going to detail my first impressions about it, both as an entirely new class...
  14. Erechel

    D&D 5E D&D 5E and Mass Combat

    This is almost an old thread revamped, but what do people think about mass combat and warfare in D&D 5th edition? I know there is already an Unearthed Arcana regarding this topic, but it doesn't really cover AoE effects that on almost every edition render mass combat obsolete. A single fireball...
  15. Erechel

    Unearthed Arcana Unearthed Arcana: The ranger, revised... overcompensation?

    I just checked the Wizards page for a new Unearthed Arcana, and I stumbled upon the new Ranger article. Overall I must say that is good, and that those people actually listen to the folk's feedback, but I'm a little doubting what actual impact will that have on many games. Many features aren't...
  16. Erechel

    D&D 5E Critical Failures & House Rules

    Hello, people, long time non reading you. Quick question: how much have you houseruled 5ed yet? I know that the core material is awesome enough to play a full campaign, but this campaign will be better adjusted to a game in the Forgotten Realms world. Maybe you have been playin in Dark Suns, and...
  17. Erechel

    D&D 5E Best low level monsters to freak the hell out of a low-mid level party?

    I'm being mastering D&D 5º since it came out, and I have directed two different tables, and I find ot several things: Because of the economy of rounds and battles, not many single piñata monsters, like let's say an ogre, can pose a threat to a party, because of the amount of damage that a...
  18. Erechel

    D&D 5E Level 1 Fighter builds

    I was playing a lot of 5ed lately, and I came across a few questions. ¿How to be a powerful fighter? ¿How do you build an over effective fighter in D&D Next, that deals a nice amount of damage, or resists better than, lets say a monk or a cleric? ¿It's possible to make a champion really useful...
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