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D&D 5E 1-3 level advancement and multiclassing

I noticed something about 5e that I think works really well. It comes from the synergy of two seemingly unrelated design choices.

First, they have avoided front loading the classes so that multiclassing isn't a mess. Basically, you're not really a fighter until you're fighter 3.

Second, they advance you up to level 3 really fast. This was a compromise between 4e superheroes and the danger of previous editions.

Taken together, this basically means you get your first class comes fast, but after that it takes a while to earn all the features of another class. I really like this "first one's free (fast)" feel. I think it strikes a really great balance between the strengths of previous editions.
 

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