oh they do, they do. They just want them to come backMan they really don't want people to die do they.

oh they do, they do. They just want them to come backMan they really don't want people to die do they.
Not permanently. Then again, easier resurrection means DMs can be bolder with their challenges* and players riskier** with their plans, rather than everyone playing it safe.Man they really don't want people to die do they.
Alot of it looks interesting and fun. The only thing I'm uphappy about is wrecking DI. It was a fun an interesting ability, now its just bland.
Yea, I dont get the monkey paw thing. Thats not a system problem, its dms being Aholes.Eh. 10% chance 1/week for anything the DM felt like giving you was "interesting" but I will certainly take 100% controlled expression of divine power. The only time I ever even used Divine Intervention in the game was for a Raise Dead, used my entire downtime praying by a grave, and the DM HEAVILY implied that there were going to be vast consequences for my character bringing back that NPC. Game ended before that came to fruition, but it did kind of sour me on the only actual use for the ability that I could rely on.
GM fiat is good actuallyEh. 10% chance 1/week for anything the DM felt like giving you was "interesting" but I will certainly take 100% controlled expression of divine power. The only time I ever even used Divine Intervention in the game was for a Raise Dead, used my entire downtime praying by a grave, and the DM HEAVILY implied that there were going to be vast consequences for my character bringing back that NPC. Game ended before that came to fruition, but it did kind of sour me on the only actual use for the ability that I could rely on.
As someone who regularly plays War Clerics, the 2024 version looks very impressive.Nice that they went for a Mix-and-Match approach. I still don't know if 'War' is a good pick but whatever.