D&D 5E 20th level Sorcerer vs the world

Zio_the_dark

The dark one :)
@Galandris I really like how your stories are written 😉

Dividing distance by 2 each time il won't take much time to pinpoint the location

With a fictional equator at 10000km from pole it takes 10 glyph to reduce that distance to 10km...the power of two is out of a sorcerer grasp even with 16 INT
 
Last edited:

log in or register to remove this ad

I think it is time for Binky to take more direct action. The sorcerer comes upon Binky standing out in the open on a road. Binky casts Bigby's Insulting Finger. Your turn sorcerer.
 


Hohige

Explorer
Actually, you can't take Resilient twice.
Fair enough.




A new Demigod. 3 Powerful versions.


The Bastion of Law Demigod

1610683080223.png


Stats
Race: Mark of Shadow Elf (+1 CHA +2 DEX)
Classes: Clockwork Sorcerer 20
Stats (Point Buy): 8 STR / 14 DEX / 12 CON / 10 INT / 14 WIS / 14 CHA
ASIs: Skill Expert (Stealth +1Wis), Resilient (+1 Wis), Telepathic (+1 CHA), +2 DEX, Metamagic Adept
Final Stats: 8 STR / 18 DEX / 12 CON / 10 INT / 16 WIS / 16 CHA
Metamagic: Quicken, Distant, Subtle Extended, Empower, Twin

Saving Throw: +7 CON, + 9 WIS + 9 CHA.

Trance of Order​

Starting at 14th level, you gain the ability to align your consciousness to the endless calculations of Mechanus. As a bonus action, you can enter this state for 1 minute. For the duration, attack rolls against you can't benefit from advantage, and whenever you make an attack roll, an ability check, or a saving throw, you can treat a roll of 9 or lower on the d20 as a 10.

Once you use this bonus action, you can't use it again until you finish a long rest, unless you spend 5 sorcery points to use it again.

He automatically wins every mental saving throw.

Stealth check: +10 Pass without trace+16 stealth check +1d4 (Mark of Shadow), With Advantage (Help action) and Magical Guidance for still more reliability.
With Trance of Order, It means 36~46+1d4 of Stealth check.
Simulacrum's Invisibility(Racials) for extra sweet effect

With subtle spell, It's the most powerful stealth casting of the entire game. When you cast a subtle spell, It doesn't reveal you.
Extended Seeming avoid detection.

With amazing stealth check. Subtle Skill Empowerment and Trance of Law, Telephatic feat. The Bastion of Law can manipulate any creature without reveal himself.


Final HP: 102+40 Tough feat +35 = 177 HP(Extended 8th Aid Spell ) +25 th Armor of Agathys +5d8 Bastion of Law. The Clockwork heal instantly 100 hp with his class feature.

Wished Contingency condition: If the enemy detect me. (Casts Greater Invisibility).

Spell Known:

Spells
1 - Armor of Agathys, Absorb Elements, Mage Armor
2 - Aid Spell, Pass without trace
3 - Counterspell, Dispel, non detection, Eruption Earth
4 - Dimention Door, Banishment, Polymorph
5 - Seeming Spell, Wall of Force, Skill Empowerment
6 - Freezing Sphere, Disintegrate, True Seeimg
7 - Etherealness, Reverse Gravity, Teleport, Plane Shift
8 - Demiplane
9 - Wish

Invisibility (Race)


Active spells: Twinned Simulacrum, Twinned Mind Blank, Extended Ethrealness (I'm invisible stalker), Subtle Pass without trace, extended aid, subtle armor of agathys.
 
Last edited:




JiffyPopTart

Bree-Yark
Fair enough.




A new Demigod. 3 Powerful versions.


The Bastion of Law Demigod

View attachment 131296

Stats
Race: Mark of Shadow Elf (+1 CHA +2 DEX)
Classes: Clockwork Sorcerer 20
Stats (Point Buy): 8 STR / 14 DEX / 12 CON / 10 INT / 14 WIS / 14 CHA
ASIs: Skill Expert (Stealth +1Wis), Resilient (+1 Wis), Telepathic (+1 CHA), +2 DEX, Metamagic Adept
Final Stats: 8 STR / 18 DEX / 12 CON / 10 INT / 16 WIS / 16 CHA
Metamagic: Quicken, Distant, Subtle Extended, Empower, Twin

Saving Throw: +7 CON, + 9 WIS + 9 CHA.

Trance of Order​

Starting at 14th level, you gain the ability to align your consciousness to the endless calculations of Mechanus. As a bonus action, you can enter this state for 1 minute. For the duration, attack rolls against you can't benefit from advantage, and whenever you make an attack roll, an ability check, or a saving throw, you can treat a roll of 9 or lower on the d20 as a 10.

Once you use this bonus action, you can't use it again until you finish a long rest, unless you spend 5 sorcery points to use it again.

He automatically wins every mental saving throw.

Stealth check: +10 Pass without trace+16 stealth check +1d4 (Mark of Shadow), With Advantage (Help action) and Magical Guidance for still more reliability.
With Trance of Order, It means 36~46+1d4 of Stealth check.
Simulacrum's Invisibility(Racials) for extra sweet effect

With subtle spell, It's the most powerful stealth casting of the entire game. When you cast a subtle spell, It doesn't reveal you.
Extended Seeming avoid detection.

With amazing stealth check. Subtle Skill Empowerment and Trance of Law, Telephatic feat. The Bastion of Law can manipulate any creature without reveal himself.


Final HP: 102+40 Tough feat +35 = 177 HP(Extended 8th Aid Spell ) +25 th Armor of Agathys +5d8 Bastion of Law. The Clockwork heal instantly 100 hp with his class feature.

Wished Contingency condition: If the enemy detect me. (Casts Greater Invisibility).

Spell Known:

Spells
1 - Armor of Agathys, Absorb Elements, Mage Armor
2 - Aid Spell, Pass without trace
3 - Counterspell, Dispel, non detection, Eruption Earth
4 - Dimention Door, Banishment, Polymorph
5 - Seeming Spell, Wall of Force, Skill Empowerment
6 - Freezing Sphere, Disintegrate, True Seeimg
7 - Etherealness, Reverse Gravity, Teleport, Plane Shift
8 - Demiplane
9 - Wish

Invisibility (Race)


Active spells: Twinned Simulacrum, Twinned Mind Blank, Extended Ethrealness (I'm invisible stalker), Subtle Pass without trace, extended aid, subtle armor of agathys.
You have trotted this out before...

Subtle spell doesn't say you can remain hidden when you use it, that's just your incorrect interpretation.

Your Stealth checks require you to take an action on your turn to hide, even when invisible.

Being Greater Invisible and Hidden and Subltle Spelling doesn't mean your opponent doesn't know what happened....unless the GM decides that they don't know it....therefore you can't use that interpretation because according to you that's cheating.
 

Fair enough.




A new Demigod. 3 Powerful versions.


The Bastion of Law Demigod

View attachment 131296

Stats
Race: Mark of Shadow Elf (+1 CHA +2 DEX)
Classes: Clockwork Sorcerer 20
Stats (Point Buy): 8 STR / 14 DEX / 12 CON / 10 INT / 14 WIS / 14 CHA
ASIs: Skill Expert (Stealth +1Wis), Resilient (+1 Wis), Telepathic (+1 CHA), +2 DEX, Metamagic Adept
Final Stats: 8 STR / 18 DEX / 12 CON / 10 INT / 16 WIS / 16 CHA
Metamagic: Quicken, Distant, Subtle Extended, Empower, Twin

Saving Throw: +7 CON, + 9 WIS + 9 CHA.

Trance of Order​

Starting at 14th level, you gain the ability to align your consciousness to the endless calculations of Mechanus. As a bonus action, you can enter this state for 1 minute. For the duration, attack rolls against you can't benefit from advantage, and whenever you make an attack roll, an ability check, or a saving throw, you can treat a roll of 9 or lower on the d20 as a 10.

Once you use this bonus action, you can't use it again until you finish a long rest, unless you spend 5 sorcery points to use it again.

He automatically wins every mental saving throw.

Stealth check: +10 Pass without trace+16 stealth check +1d4 (Mark of Shadow), With Advantage (Help action) and Magical Guidance for still more reliability.
With Trance of Order, It means 36~46+1d4 of Stealth check.
Simulacrum's Invisibility(Racials) for extra sweet effect

With subtle spell, It's the most powerful stealth casting of the entire game. When you cast a subtle spell, It doesn't reveal you.
Extended Seeming avoid detection.

With amazing stealth check. Subtle Skill Empowerment and Trance of Law, Telephatic feat. The Bastion of Law can manipulate any creature without reveal himself.


Final HP: 102+40 Tough feat +35 = 177 HP(Extended 8th Aid Spell ) +25 th Armor of Agathys +5d8 Bastion of Law. The Clockwork heal instantly 100 hp with his class feature.

Wished Contingency condition: If the enemy detect me. (Casts Greater Invisibility).

Spell Known:

Spells
1 - Armor of Agathys, Absorb Elements, Mage Armor
2 - Aid Spell, Pass without trace
3 - Counterspell, Dispel, non detection, Eruption Earth
4 - Dimention Door, Banishment, Polymorph
5 - Seeming Spell, Wall of Force, Skill Empowerment
6 - Freezing Sphere, Disintegrate, True Seeimg
7 - Etherealness, Reverse Gravity, Teleport, Plane Shift
8 - Demiplane
9 - Wish

Invisibility (Race)


Active spells: Twinned Simulacrum, Twinned Mind Blank, Extended Ethrealness (I'm invisible stalker), Subtle Pass without trace, extended aid, subtle armor of agathys.

They're also hiding under a rock from the Cleric spamming non detection and mind blank repeatedly while cowering in fear I take it?
 


Remove ads

Top