Artoomis
First Post
Question: Is the following within the rules for Paladin's Mount if one took the Leadership Feat. I have two main questions:
1. Should the Leadership Feat be required?
2. Is this mount about equal with others who require one level later advancement?
I think we are in the area of DM's discretion, but, anyway here are the stats, as modified for both being a Paladin's Mount and being a half-celestial:
Paladin, 16th level.
Mount: Half-celestial (Outsider - Augmented Animal) Riding Dog (One level delayed in advancing to the final entry on the Paladin's Mount table)
HD: 10d8 + 40 (104 hp using FR method) (Base 2HD + 8 from Paladin's Mount)
Initiative: +4
Speed: 50, Fly 100 (good) (Fly is from being half-celestial)
Armor Class 37 (+4 Dex, +15 natural, +6 armor, +2 deflection), touch 16, flat-footed 33
Base Attack/Grapple: +8/+14
Attack: Bite +17 melee (1d6+8)
Full Attack: Bite +17 melee (1d6+8)
Space/Reach: 5ft./5ft.
Special Attacks: -
Special Qualities:
Low-light vision, scent, Darkvision out to 60 feet
Immunity to disease, resistance to acid 10, cold 10, and electricity 10.
DR 5/Magic (Damage reduction: 5/magic)
Bite is treated as a magic weapon for the purpose of overcoming damage reduction.
SR 20. (Spell resistance equal to creature’s HD + 10 (maximum 35))
+4 racial bonus on Fortitude saves against poison.
Improved Speed, Empathic link, Improved evasion
Share spells, Share saving throws.
Feathered wings (fly with good maneuverability)
Spell-like abilities (1/day): Protection from evil 3/day
Bless, Aid, Detect evil, Cure serious wounds,
Neutralize poison, Holy smite, Remove disease, Dispel evil
Saves: Fort +18 (22 vs. Poison), Ref +15, Will +12 (Mount/Pal Base: Fort +7/+10, Ref +7/+5, Will +3/+5)
Abilities: Str 23, Dex 18, Con 18, Int 9, Wis 16, Cha 10 (+1 Str and Dex for 4th and 8th Hit Die)
Skills: Jump +17, Listen +14, Spot +10, Swim +8, Survival +3*
Feats: Alertness, Track*, Iron Will, Lightning Reflexes, Great Fortitude
Level Adjustment: +6 (+4 Half-Celestial, +2 Paladin's Mount)
Equipment:
Saddle Blanket of Resistance +2, Celestial Armor (+6 AC), Ring of Magic Fang, Ring of Protection +2, Saddlebags Map/Scroll Case, Flint and Steel, Hammock, Silk rope: 50’, Military Saddle
Carrying capacity: light: 260, med: 261-520, hvy: 521-780, drag: 3,900 – Adjusted for higher Str.)
Skills: Riding dogs have a +4 racial bonus on Jump checks.
*Riding dogs have a +4 racial bonus on Survival checks when tracking by scent.
1. Should the Leadership Feat be required?
2. Is this mount about equal with others who require one level later advancement?
I think we are in the area of DM's discretion, but, anyway here are the stats, as modified for both being a Paladin's Mount and being a half-celestial:
Paladin, 16th level.
Mount: Half-celestial (Outsider - Augmented Animal) Riding Dog (One level delayed in advancing to the final entry on the Paladin's Mount table)
HD: 10d8 + 40 (104 hp using FR method) (Base 2HD + 8 from Paladin's Mount)
Initiative: +4
Speed: 50, Fly 100 (good) (Fly is from being half-celestial)
Armor Class 37 (+4 Dex, +15 natural, +6 armor, +2 deflection), touch 16, flat-footed 33
Base Attack/Grapple: +8/+14
Attack: Bite +17 melee (1d6+8)
Full Attack: Bite +17 melee (1d6+8)
Space/Reach: 5ft./5ft.
Special Attacks: -
Special Qualities:
Low-light vision, scent, Darkvision out to 60 feet
Immunity to disease, resistance to acid 10, cold 10, and electricity 10.
DR 5/Magic (Damage reduction: 5/magic)
Bite is treated as a magic weapon for the purpose of overcoming damage reduction.
SR 20. (Spell resistance equal to creature’s HD + 10 (maximum 35))
+4 racial bonus on Fortitude saves against poison.
Improved Speed, Empathic link, Improved evasion
Share spells, Share saving throws.
Feathered wings (fly with good maneuverability)
Spell-like abilities (1/day): Protection from evil 3/day
Bless, Aid, Detect evil, Cure serious wounds,
Neutralize poison, Holy smite, Remove disease, Dispel evil
Saves: Fort +18 (22 vs. Poison), Ref +15, Will +12 (Mount/Pal Base: Fort +7/+10, Ref +7/+5, Will +3/+5)
Abilities: Str 23, Dex 18, Con 18, Int 9, Wis 16, Cha 10 (+1 Str and Dex for 4th and 8th Hit Die)
Skills: Jump +17, Listen +14, Spot +10, Swim +8, Survival +3*
Feats: Alertness, Track*, Iron Will, Lightning Reflexes, Great Fortitude
Level Adjustment: +6 (+4 Half-Celestial, +2 Paladin's Mount)
Equipment:
Saddle Blanket of Resistance +2, Celestial Armor (+6 AC), Ring of Magic Fang, Ring of Protection +2, Saddlebags Map/Scroll Case, Flint and Steel, Hammock, Silk rope: 50’, Military Saddle
Carrying capacity: light: 260, med: 261-520, hvy: 521-780, drag: 3,900 – Adjusted for higher Str.)
Skills: Riding dogs have a +4 racial bonus on Jump checks.
*Riding dogs have a +4 racial bonus on Survival checks when tracking by scent.
Last edited: