Re: Re
Well, doesn't it just suck to be you?
Twaddle. The changes were to make the ranger 1) more attractive _as a single-classing option_; and 2) get rid of the one-level TWF cheese. Neither of these rule out making the class more attractive as a limited dip for those who want to be primarily something else. Similarly, giving the fighter more high-level feats like Greater WF and Greater WS doesn't mean it suddenly becomes suboptimal to take a couple of fighter levels to round out a cleric, rogue, barb or whatnot. Every class in D&D is front-loaded to some extent; these changes make the ranger _less_ front-loaded than before.
What a silly way of analysing things.
Celtavian said:
When they decided to change the Ranger, I was hoping for a class that could be the main fighting component of a group for folks who would rather play a Ranger than a Fighter or Paladin.
Well, doesn't it just suck to be you?
2. They claimed the change was made to discourage multi-classing.
Twaddle. The changes were to make the ranger 1) more attractive _as a single-classing option_; and 2) get rid of the one-level TWF cheese. Neither of these rule out making the class more attractive as a limited dip for those who want to be primarily something else. Similarly, giving the fighter more high-level feats like Greater WF and Greater WS doesn't mean it suddenly becomes suboptimal to take a couple of fighter levels to round out a cleric, rogue, barb or whatnot. Every class in D&D is front-loaded to some extent; these changes make the ranger _less_ front-loaded than before.
Do an analysis. The Ranger is now an even better multi-class character than previously.
What a silly way of analysing things.
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