diaglo
Adventurer
coyote6 said:
I take it you haven't seen a lot of Westerns?![]()
Or Giants or Dragons or other creatures with big feet.
coyote6 said:
I take it you haven't seen a lot of Westerns?![]()
mmu1 said:
Right, high-STR characters can't use weapons with an 18-20 threat range, and Expertise now has a DEX requirement, does it?
Of course, every single character with Weapon Finesse apparently gets Dodge and Mobility for free (when the high-STR oaf will never be able to have the enormous DEX of 13 needed to take them) and those AC boosting feats are the example of how precisely the high-DEX character strikes with his weapon.
Even assuming for the sake of argument that 13 is a high Dex score (seen the standard array lately?), the fact that you think two fighting styles (one of which requires a feat) are balanced not in and of themselves but because one of them allows you to take a couple of feats that are hardly everyone's first choice speaks volumes about your understanding of the situation.
Olgar Shiverstone said:
There's a long martial tradition of mounted scouts; they're called light cavalry.
Olgar Shiverstone said:
He did. No change from 3.0.
Dodge: +1 AC, 1 target.
Off-hand attack: +0.5 str.
diaglo said:yet, if you go the archer route. twf never comes up. so having a nice set of armor to protect you is nice.
I've thought about doing this for my group. Any problems with it?
MerricB said:However, the current set of abilities doesn't mesh very well with mounted combat. "Swift tracker" "Woodland stride" "Animal Companion" "Hide in plain sight"? Nope - not for me.