[3.5] Rangers lose medium armor!

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MeepoTheMighty said:
Did people complain this loudly when they lost heavy armor in the 2E--->3E conversion? Is it really that big of a deal? If you like it, use it, if not, house rule it. It's not the end of the world.

yes we did. but we complained more about the change to favored enemies. the change of xp table. the change of etc...


we also complained in the 1ed to 2ed change to favored enemy. the change of spells. the loss of 2d8 at 1st lvl. the change of etc...
 

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Re: Re: Re: Subtle change we've overlooked?

diaglo said:


but is limited in 3ed to one "light" weapon you are prof in.

and in 3.11ed for WOrkgroups is available for use with all "light" weapons you are prof in.

I wish you'd stop it with this "3.11Ed for Workgroups" nonsense. I mean, the game has a name, and I for one would really appreciate it if you would use its REAL NAME instead of this silly made-up one. I refer, of course, to "3E SP1".

ThaADVANCEnks!
 

MeepoTheMighty said:
Did people complain this loudly when they lost heavy armor in the 2E--->3E conversion? Is it really that big of a deal? If you like it, use it, if not, house rule it. It's not the end of the world.


People complained a lot about them trying to keep the ranger a Drizzit clone.
 

OT

hong said:
I wish you'd stop it with this "3.11Ed for Workgroups" nonsense. I mean, the game has a name, and I for one would really appreciate it if you would use its REAL NAME instead of this silly made-up one. I refer, of course, to "3E SP1".

ThaADVANCEnks!

sorry. i still haven't converted from the TSR DOS dayes. so the 3ed Windows version still has me spinning. and throw on top the fact they are introducing an upgrade.:eek:
 

Wow, I don't understand the anger at all. Losing medium armor is just not a big deal-- 1 or 2 AC is nothing, especially at medium or high level.

Here's a Half Orc ranger build for you. 28 point buy.

S 18 D 14 C 12 I 10 Wis 12 Ch 6

Feats and bumps
1. Dodge, (track)
2. (TWF)
3. Power Attack
4. (+1 Wis)
6. Cleave

He pursues the TWF route with long sword and small spiked shield*. Favored enemy is Human, of course.

At 2nd level he's got two attacks at +4/+4, for 1d8 +4 and 1d6 + 4. If he's fighting Humans, his damage is 1d8 + 6 and 1d6 +6. If he hits with both attacks he'll kill all but d10 and d12 HD standard 2nd level humans in the first round, even on minimum damage.

His AC with Dodge, chain shirt, and shield is 19 (10 + 2 Dex + 2 Dodge + 4 Chain Shirt + 1 Shield). When using a full attack and TWF it's 18. That's good damage, and good AC.

At 3rd level he chooses Power Attack as his feat. He ditches the spiked shield in favor of a buckler and spiked gauntlet. Now, he can Hide, then charge (flat-footed) opponents in the surprise round with his longsword in both hands with a power attack. He'll trade in his 3 BAB for 6 points of extra damage, for a net attack at +6 for 1d8 + 10 damage against a foe that doesn't get to use its Dex bonus to AC. After the Surprise round, he can full attack with sword and spiked gauntlet for 1d8 +4 and 1d4 +4 damage. Or continue to Power Attack. Or use his buckler for a point of AC and just attack with his sword*.

Okay, now he's higher level. He's got more Virtual feats for TWF. He can Track while moving fast. He's got Evasion. He's got Endurance. And he's got an animal companion. This thing soaks up attacks (effectively giving the ranger +1,000,000 AC). It inflicts damage, or trips, or uses Aid Other to help the ranger attack (effectively increasing damage output).

He's also got spells. Spells like Jump, Barkskin, Cures, and Endure Elements--all of which he can cast in his light armor. That's more AC, more mobility, more HP.

With his 30' move, he can move in, fight, and if he gets wounded (by having *slightly* lower AC than the plate fighter) he can withdraw, Cure himself, and come back to the fight (while his animal blocks pursuit).

All the while, his huge pile of skill points lets him Spot rogues and ambushes, hear invisible foes, track fleeing targets, tumble past foes (cross class skills are an option if you have 6 sp/level, and Jump gives a +2 Synergy bonus), use stealth to ambush enemies (gaining a Surprise Round of attacks against flat-footed AC), climb, swim through, or jump over obstacles, and more.

Oh, and his Favored Enemy bonus keep going up, and he adds more favored enemies. It's like an ever growing Weapon Specialization with *any* weapon, usable against entire classifications of foes.

3.5E Rangers kick butt.

-z

* If TWF and armor spikes work the same way in 3.5 as they do in 3E, then this ranger can forgo the sword-and-spiked-shield route in favor of two-handed-sword-and-armor-spikes route. Now he's a real damage machine. Or he can wear a Large shield with his sword and armor spikes. Now he's a damage machine *and* has decent AC.

Edit: Clarified AC
 
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Re: OT

diaglo said:
Sorry. I still haven't converted from the TSR DOS dayes. so the 3ed Windows version still has me spinning. and throw on top the fact they are introducing an upgrade.:eek:

And Ironically, Windows 3.11 for Workgroups was far more stable than Windows 3.0, and most computer users converted en masse If I recall correctly... :)
 

Zaruthustran said:
At 2nd level he's got two attacks at +4/+4, for 1d8 +4 and 1d6 + 4. If he's fighting Humans, his damage is 1d8 + 6 and 1d6 +6. If he hits with both attacks he'll kill all but d10 and d12 HD standard 2nd level humans in the first round, even on minimum damage.

in your calculations damage bonus is too high.

it should be 1d8 +4 and 1d6 +2

humans 1d8 +6 and 1d6 +4
 

Zaruthustran said:
His AC with Dodge, chain shirt, and shield is 19, when using a full attack and TWF it's 18. That's good damage, and good AC.
the ranger attack (effectively increasing damage output).

dex +2 chain shirt +4 base +10 shield +1 = AC 17 if large shield it is AC18

full attack he loses shield AC bonus so it is AC 16 both times.

edit again b/c some idiot made me think i was wrong.:rolleyes:

so AC 17 vs others or 18 with small shield or 19 with large shield vs. one opponent

and AC 17 vs. one opponent when twf while AC 16 vs. others
 
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Dodge is +2 AC in 3.5, and I'm not positive but I think there's no Str penalty for your off hand.

Could be wrong about that Str thing though.

-z
 

Zaruthustran said:
Dodge is +2 AC in 3.5, and I'm not positive but I think there's no Str penalty for your off hand.

Could be wrong about that Str thing though.

-z


that's not a penalty to str. it is the X .5 vs. X 1 thing

primary gets bonus X 1

secondary gets bonus X .5
 

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