[3.5] The Die Hard Feat

Simplicity

Explorer
And we thought we knew everything about 3.5e... WotC has got some tricks up their sleeve it seems.

"It's all about Die Hard (3.5 super coolness), Power Attack, and Great Cleave... I'm all about the monks... I can't really say what Die Hard is yet, but it's awesome." Michael Sean McCarthy, Troika Games

http://rpgvault.ign.com/articles/421/421254p2.html

Die Hard wasn't on the list of feats that WotC said were going to be in 3.5... Perhaps we're going to have a nice Constitution feat chain now?

I'm guessing that Die Hard is a feat that lets you stay conscious and fight below 0 hp. Anyone else have any guesses?
 

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I'm breaking an NDA by doing this, but here goes:

Die Hard General

With a successful reflex check your character can escape the rooftop of a hostile structure as long as he vows to never, ever go up into a tall building again.
 




Simplicity said:
Die Hard wasn't on the list of feats that WotC said were going to be in 3.5... Perhaps we're going to have a nice Constitution feat chain now?
It's between Endurance and Eschew Materials (apparently alphabetizing isn't part of 3.5 :D )
 
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Another interesting quote is this one --
Power Attack functions very similarly to Combat Expertise by subtracting bonuses from your attack, but differs by adding them to your attack damage rather than armor class, and if you use a two-handed weapon, every point put into Power Attack converts into two extra points of damage instead of one.
 

Also, improved invisibility seems to now be greater invisibility, which is similar to the change from teleport without error to greater teleport.
 

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