D&D (2024) 4/26 Playtest: The Fighter

What I'm not okay with is pure nonsense portrayed as a perfectly logical consequence. Because while movies and comics don't have the characters questioning how exactly their nonsense works if the author doesn't want them to, players can ask as many questions as they want and when something completely ludicrous happens in a game, the game loses all seriousness to something impossible to suspend your disbelief on. Especially when its no longer in their favor.
Then it's the players who need to change their minds and choose fun and cool.
 

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Then it's the players who need to change their minds and choose fun and cool.
But you have to consider not everyone has the same ideas of "fun" and "cool." Actually, I'd be fine if the nonsensical abilities were optional and could be added into the base game but having them be the default kills the whole vibe.

Again, nonsensical in the fact that players are affecting abstract ideas as if they were physical or having huge logical holes even on a surface level parse.
 



You mean the entirety of Dungeons and Dragons?
No, there actually is a level of coherence in D&D logic. There's glaring exceptions and those are often ridiculed rather than lauded as something awesome.

But you don't have people physically attacking love as a concept or turning into the essence of strength. Anything that does nonsensical things usually has magic, which isn't just a shut-up explanation. Magic itself has lore, history, and internal logic.
 

No, there actually is a level of coherence in D&D logic. There's glaring exceptions and those are often ridiculed rather than lauded as something awesome.

But you don't have people physically attacking love as a concept or turning into the essence of strength. Anything that does nonsensical things usually has magic, which isn't just a shut-up explanation. Magic itself has lore, history, and internal logic.

You can have internal logic for people going beyond the regular limits of physical strength, speed, and constitution. You just have to be open to the concept in the first place.
 



And they never will because more people get their idea of what is possible in a fight from Hollywood than from real life experience.
Hollywood fighters have more options by far. Heck, sitcom side character bouncers can still grab two people by the head and konk their heads together, or use a kick to send someone flying and prone in a single move.

D&D martial characters are some of the most limited in media.
 


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