I see what you mean redclaw. Well, i'll post a provvisory stat block, let me know what you all think about it.
Heian, half-elf Paladin 1
(25 point buy right?)
Str 16
Dex 10
Con 12 (+2 half-elf)
Int 8
Wis 15
Cha 18 (+2 half-elf)
HP: 27
Healing surges/day: 11
AC: 10 (20 with plate armor and heavy shield)
For:14
Ref:11 (13 with heavy shield)
Will:15
Init:+0 Senses: Low-light vision, perception:12 insight:19
Speed:6 (5 with plate armor)
Languages: Common,-,-
Alignment: Good
Deity:
Class features: channel divinity
divine challenge
lay on hands
Skills (*trained,°-2 with plate armor, -4 with heavy shield):
Acrobatics° +0
Arcana -1
Athletics° +3
Bluff +4
Diplomacy* +11 (group diplomacy 10 squares +1)
Dungeoneering +2
Endurance° +1
Heal* +6
History -1
Insight* +9
Intimidate +4
Nature +2
Perception +2
Religion* +7
Stealth° +0
Streetwise +4
Thievery° +0
Feats (*bonus): Human perseverance
Basic attack: longsword +6 vs Ac 1d8+3 dmg
Powers
-at will: Holy strike
Enfeebling strike
Divine challenge
Lay on hands 2/day
-encounter

iercing smite
Divine mettle//Divine strenght
Furious smash (warlord at-will)
-daily: Paladin's judgement
Equipment:???
I did'n include deity, languages(except common) and equipment since i guess we can't really have the stuff yet (we don't really have class levels yet, no?). I just included weapons and armor to show what the effective in-game statistics qould be.