Stalker0 said:After two playtests, the only house rule I'd consider at the moment is change the way marking works (for monsters, not for players).
Instead of I hit you and you take a -2 to attacks against everyone except me, I would just make it a blanket -1 to attack rolls. Much easier for me as a dm to remember.
Paladins and Wizards(of the coast) definitely need more marketing.cr0m said:I'm going to change the way the Paladin's marketing works. Right now he's all austere and unforgiving. I want a paladin with attitude. He's edgy, he's "in your face." You've heard the expression "let's get busy"? Well, this is a paladin who gets "biz-zay!" Consistently and thoroughly.
You know what I mean? Proactive.
joela said:So, for those who have downloaded and read the unofficial rules-lite version or, better yet, played with them (either at the Experience or in your own games), what houserules are you considering implementing when the books are available in June?
For me, it'll be adding the rule that, if a PC dies, s/he actually doesn't but instead gets a flaw. Examples include epilepsy, slow learner, scarred horribly etc. I and several DMs use such a rule in our 3.5 games to great effect (though our players may think otherwise ) Another is, if the wizard changes his/her at-will magic missile to an encounter power, it hit automatically.
Gort said:But the whole purpose of that power is to make it attractive to attack the guy without the penalty.
If you make it a blanket -1, the whole point of the power is lost.