Psion
Adventurer
OchreJelly said:I respectfully disagree with this sentiment. I feel they should have a pretty solid design foundation before opening the doors for a closed beta. It's really not for the playtesters to say what the design tenants should be. Sure betatesters can influence design with feedback, but the framework should be there already.
I think you are mischaracterizing my position a bit. I think you need a solid design before outside playtest. That said, designers should always be receptive to the possibility that something they think is gold amongst an internal playtest group doesn't quite make the transition to a more general audience with less exposure to the design process and the game industry in general.
One could quibble about what makes a fundamental change, but in 3e, there were significant changes to multiclassing, human benefits, and turning. Major changes for the better.
While game design isn't programming, there are some parallels. I mean WoW went into closed beta 9 months before release, roughly the same timeline for 4E.
But still much shorter than 3e.
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